- Buckets are now stackable
- Use an additional notification method on inventory change, not all watchers picked up on the first one
Backport latest build to 1.18
1.20.2 Port
- Changed message about missing server data, clarifying that it about missing HUD data (Server missing Jade or plugin not enabled)
- EnderBucket tooltip now adapts to the current controls rather then always displaying Sneak+Scroll to change
- 1.19.2 is supported again
- backported from newer builds
Ported to 1.20.1
- No longer crash when another mod tries to access the inventory while the tile entity has no world (falls back to sided/thread checks)
Ported to 1.19.4
- No longer crash when another mod tries to access the inventory while the tile entity has no world (falls back to sided/thread checks)
- Fixed comparator output name sometimes missing and displaying 'nil'
- Fixed changing comparator output sometimes not cycling through all available entries
- Texture Updates
- Adjusted owner display to support formatting codes
- Fixed capability implementation; all handlers are now cached and invalidate is invoked when needed (solves memory leaks and random unpredictable mod interaction issues)
- Fixed Mekanism Support (turns out I was still using the 1.18 api due to Mekanism not being available at the time of release and I forgot to update the api when it was)
- Fixed comparator output name sometimes missing and displaying 'nil'
- Fixed changing comparator output sometimes not cycling through all available entries
- Adjusted TheOneProbe support
- Added Support for Jade
- Fixed potential threading issue while adding cauldron interactions
- Texture Updates
- Adjusted owner display to support formatting codes
- fixed block placement failing when shift-clicking on the tank
- Fabric Port
- Added Jade HUD Support (needs to be on server also)
1.19.3 Port