The mod now checks the BlockSetType of door blocks correctly to see if it can be opened.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=double-doors
Moved the open door functionality to mixins.
^ This make it compatible with other mods such as FramedBlocks.
Fixed crouching not always ignoring the double door functionality.
Fixed the sound playing incorrectly for each trapdoor.
Fixed levers not opening double doors correctly.
Fixed buttons opening doors from too far away.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=double-doors
Improved mod icon compression, which lowers the jar file size.
Updated mod URLs to the new GitHub location.
(NeoForge) Updated to the new changes: Added 'type=' to mods.toml, and moved the modEventBus field.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=double-doors
Updated mod to Minecraft version 1.20.4.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=double-doors
Updated mod to Minecraft version 1.20.3.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=double-doors
(1.20.*) Added official support for NeoForge. Just like Fabric and Forge, in the same jar!
Updated structure and content of mod info files.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=double-doors
Updated mod to Minecraft version 1.20.2.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=double-doors
Improved the logic behind opening double doors.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=double-doors