v1.4.2
ADDED:
Added Crystalline Golem
v1.5.0
FIXED:
Fixed Crystalline Golem animations
v1.5.1
CHANGED:
Crystalline Golem will now deflect projectiles, simularly to the Crystalline Spider
FIXED:
Fixed Issue #3: Mods that add new biomes will not spawn new mobs
Fixed Gargoyles spawning in the nether
Fixed Crystalline Golems spawning in the nether
Fixed Crystalline Golems spawning in the end
Fixed Crystalline Spiders spawning in the nether
Fixed Crystalline Spiders spawning in the end
Slightly reduced Gargoyle spawn rates
FIXED:
Fixed Shrouded not working
Fixed Crystalline Spider spawning
CHANGED:
Slightly changed particles spawned whilst the player has Shrouded
Crystalline Spiders can now spawn on the surface very rarely
Removed unused files
(v1.4.1 is an important fix to the change in this version)
v1.3.3
ADDED:
Added Shrouded effect
CHANGED:
Completely reworked Shadowfang Dagger ability
Shadowfang Dagger cooldown is now 30 seconds
Slightly changed Crystalline Spider sound when attacking the player
v1.4.0
CHANGED:
Shrouded now has a duration of 18 seconds instead of 16
Shadowfang Dagger cooldown is now 32 seconds instead of 30
Changed the sound effect for when Shrouded expires or when the player is hit whilst they have Shrouded
The sound effect for getting hit whilst having Shrouded now also plays when the effect expires
Changed volume of some sound effects
v1.3.0
ADDED:
Added Skeledigit
Added Rolling Skull
Added Crumbling Skeleton
v1.3.1
CHANGED:
Reduced Crumbling Skeleton and Skeledigit movement speed
Changed Crumbling Skeleton sound effects when crumbling
Changed Crumbling Skeleton particles when crumbling
Changed positioning of Skeledigit spawning when Crumbling Skeleton crumbles
v1.3.2
CHANGED:
Changed positioning of Skeledigit and Rolling Skull spawning when Crumbling Skeleton crumbles
CHANGED:
Slightly reduced Crystalline Spider retaliatory damage
FIXED:
Fixed Gilded Zombie walking animation loop
v1.2.0
ADDED:
Added Gilded Zombie
Added Reinforced Gold Plating
Added Reinfroced Golden Toolset
CHANGED:
Gargoyles can now float over water
The subtitle for the lower pitched zombie hurt sound has been changed from Gnasheart hurts to Zombie hurts
v1.2.1
FIXED:
Fixed Reinforced Gold Plating being in the wrong creative tab
Fixed Reinforced Gold Tool names being inconsistent
Fixed Reinforced Gold Sword having the wrong breaking speed
Fixed Gilded Zombie having no head rotation
Fixed Reinforced Golden Shovel having 2.25 attack damage instead of 4.5 attack damage
Fixed Kamikaze Creepers somehow spawning naturally
CHANGED:
Slightly reduced the amount of Gilded Zombies that can spawn in a group
Slightly increased Gilded Zombie spawn rates
Increased Reinforced Gold Tools mining speed from 14 to 16
Increased chance for gilded zombies to drop Reinforced Gold Plating
Reinforced Gold Plating can now be turned into golden ingots
Tooth Fragments can now be turned into bone meal
Added 2 new advancements
CHANGED:
Moved Tooth Fragment texture down slightly
REMOVED:
Removed old texture files
v1.1.2
CHANGED:
Slightly changed Shadow Essence and Shadowfang Dagger textures
Completeley redesigned Tooth Fragment texture
Retextured Gnasheart to feel more fleshy
Gnasheart now has a glow texture for its eyes
FIXED:
Fixed Shadowfiend glow texture
(Hopefully) Fixed Crystalline Spider spawning anywhere
Slightly decreased Gnasheart follow range
Slightly decreased Gnasheart spawn rates
FIXED:
Fixed Graven Skulls being oversized when dropped
v1.0.8
ADDED:
Added Graven
Added Graven Skull
FIXED:
Fixed mobs attacking snow golems without provocation
v1.0.9
FIXED:
Fixed Graven Skull having no texture
v1.1.0
CHANGED:
Graven Skull now has soul sand particles when broken, for consistency with other skulls
v1.0.1
ADDED:
Added Kamikaze Creeper
v1.0.2
FIXED:
Fixed Kamikaze Creeper not exploding
v1.0.3
CHANGED:
Slightly modified Kamikaze Creeper's fuse activation rules
v1.0.4
ADDED:
Added 3 new advancements
FIXED:
Fixed Known Bug #2: Crystalline Spiders deal retaliatory damage when shot with a bow or trident
CHANGED:
Increased Kamikaze Creeper's fuse activation radius
v1.0.5
FIXED:
Fixed Kamikaze Creeper having missing textures
v1.0.6
CHANGED:
Modified Crystalline Spider loot tables
v1.0.7
FIXED:
Fixed Crystalline Spider being incompatible with Dungeons Mobs
CHANGED:
Crystalline Spiders can now climb walls
v0.0.1
ADDED:
Added Ocularus
Added Gnasheart
v0.0.2
ADDED:
Added Bone Shard
Added Gnasheart loot table
FIXED:
Fixed Ocularus model being rotated 180 degrees
Fixed Gnasheart visually burning permanently
v0.0.3
ADDED:
Added Gargoyle
Added Crystalline Spider
v0.0.3.1
FIXED:
Fixed Ocularus crashing the game when spawned
v0.0.4
CHANGED:
Crystalline Spider is now also immune to tridents
v0.0.5
CHANGED:
Renamed Bone Shard to Tooth Shard
v0.0.6
ADDED:
Added Shadowfiend
Added Shadow Essence
v0.0.7
ADDED:
Added Enamel Dagger
FIXED:
Fixed Shadowfiend's particles not rendering
v0.0.8
ADDED:
Added sound for when using the Shadowfang Dagger
Added compatability for the Shadowfang Dagger with Iron's Spells & Spellbooks
CHANGED:
Instead of only spawning on cave air, Crystalline Spiders now only spawn on stone
Renamed Tooth Shard to Tooth Fragment
Renamed Enamel Dagger to Shadowfang Dagger
v0.0.9
ADDED:
Added Gargoyle Wing
FIXED:
Fixed Crystalline Spiders spawning anywhere
CHANGED:
Changed Shadowfang Dagger sound effect
Tweaked Shadowfiend's particles
v1.0.0
FIXED:
Fixed Ocularus head rotation
Fixed Gargoyles not dropping anything