- Fixed vector fan not properly coping vectors when cutting it
- Added way to copy VecOrigin
- Added set Vec3 to Vec3d
- Added PlaneCache (reworked from port)
- Reworked CollisionCoordinator
- Fixed client sync gui wrong caption
- Fixed loading mixin on server side which is client side only (fabric)
- Fixed several issues related to calculating surrounding boxes of transformations
- Fixed obbs collision not working properly
- Fixed CreativeCore networks not being optional
- Fixed issue with bundle packet
- Fixed vector fan not properly coping vectors when cutting it
- Added addOrDrop to PlayerUtils
- Fixed slot swap not working (removing item in slot)
- Added option to mob effect configuration to hide particles
- Added GuiButtonContext
- Fixed display repeat getting stuck in rendering if width or height is a decimal number
- Added compatibility with neoforge 20.4.80-beta
- Fixed crash with slot view on client side
- Fixed crash with slot view on client side
- Fixed not displaying error when executing packet in log
- Fixed crash when scanning through inventories
- Significantly enhanced performance related to boxes-voxel-shapes when combining shapes
- Fixed issue with newer neoforge version
- Added write and read int array to NetworkFieldTypes
- Added GuiDuration control
- Fixed exception when gui creator does not return a gui layer to open
- Added another constructor to creative baked quad
- Reworked iterators by adding interface which extends both Iterable and Iterator
- Fixed inventory not sending slot update