Fixed a rare NullPointerException when launching Collective server-side.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=collective
Removed legacy Forge code from Collective, since all mods have been ported to use Multiloader.
Time for a big nap and then I'll focus on mod updates.
Thanks for downloading!
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=collective
Added functions related to setting the creative tab category variable of items.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=collective
Updated CollectiveEntityEvents to allow canceling entity deaths.
Updated backend code.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=collective
Added get functions for goalSelector and targetSelector from within Common.
Added UtilityFunctions, which for now contain a function to create a new DamageSource from within Common.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=collective
Added event related to lightning bolts, to prevent certain mods from turning.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=collective