added arbitrary labels
fixed despawn messages being played for player-owned pokemon
Added optional positional range for shiny broadcast, as well as an option to only send the notification to a given number of the closest players.
Bug fix! The way I was handling Forge's despawn logic caused Pokemon to not despawn.
ported to forge
fixed playShinySoundPlayer not being respected
migrated to 1.4
Optionally play shiny sound for player-owned Pokemon on send out
added optional biome broadcast
moved to a mixin from event-based
Fixed shiny sound being dependent on shiny/legendary broadcast
Tweaked the messaging a bit; moved things onto one line in chat instead of 2
Added sound and config option for sound