0.3.0
Change
- If opening door makes blocks attached to the door drop, the door won't be opened.
- If the player can directly walk onto the door, the door won't be opened.(#1)
- If Litematica is installed and the player is holding stick, doors won't be opened or closed.
- If World Edit is installed and the player is holding wooden axe, doors won't be opened or closed.
Fix
- Continuously colliding and opening the door might make the final block state different from the original.
- The door will still be opended even if the player can't pass it through after it's opened.
- The door will still be opended or closed even if the player has no collision box.
- Moving multiple times in 1 tick might close doors ahead of time, which causes the server side player moves wrongly.
0.1.0
New
Automatically open and close door, trapdoor, fence gate.