C2ME 0.3.4+beta.1 for Minecraft 1.21.7 is released
Beta for 1.21.7, fixing bugs and improving performance.
Changelog:
- new: fully threaded scheduling This change removes the need for a scheduler thread and makes ping-pongs between worker threads and the server thread less frequent, which should lower the chunk system latency primarily for Windows users and bring a slight throughput per core improvement to all users.
- change: aggressively unload and avoid loading unneeded chunks by default
- change: make stacktraces in errors after multiple retries more readable
- fix: race condition in handling chunk busy state
C2ME 0.3.3 for Minecraft 1.21.5 is released
Changelog:
- perf: enabled-by-default filterFluidPostProcessing massively reduces the server thread overhead when flying over oceans and flooded caves
- new: implements FabricMC/fabric#4541
- fix: correct failfast behavior in
Util
- fix: never downsize global map