1.21!
1.20.4 release!
1.20.1 update!
Fixed config crash
Greatly increased time between when carcass attempts to apply the bloody effects. Also made it configurable.
Fixed missing recipes for cooking chicken pieces. Tagged sinew as string.
Fixed en-us Fixed missing oxtail tag
Fixed tag issues Fixed loc
Fixed an issue using the butcherblock and a tool going below zero durability.
No free buckets!
Fixes crash when armor breaks. Fixes Tags.
Fixed a crash with other mods using mixins Fixed missing tags
Fixed a server crash Fixed conflicts with other mods Fixed graphical issues
Actually fixed the configs (hopefully...)
Fixed a nullpointerexception that happens when installed with other mods that use mixings.
Fixed recipe issues. Changed hood army spawns: Reduced spawn rate Armies can now only spawn when the entity can see the sky (no more caves full of animals) Armies can only spawn in the overworld Other misc fixes
Fixed carcass offset issue. Fixed an item duplication issue.
Fixed Soap missing a recipe. Fixed Loc issues with Effects.
- Added Butcher Block, a wooden table for butchering small game and cutting up items.
- Added Grinder, used for grinding up meat and extruding sausages.
- Added Chicken butchering.
- Added Rabbit butchering.
- Added Goat butchering.
- Added wearables, they make animals follow you at a greater speed than leads. Can spawn on mobs, making nearby animals hostile to you.
- Added Blood as a fluid
- Added Barn Wood
- Added Taxidermy blocks. Stationary models of animals.
- Added Sausage and Blood Sausage.
- Added PPE wearables.
- Added Soap.
- Added negative effects to butchering. Prevented by PPE or by cleaning off with soap.
- Added Heads and Skulls of all butcherable animals. Can be worn but not suggested due to clipping issues.