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Build Events

Build Events

Adds build events to track block placements and breaks within an area

1,580
13
Game Mechanics
Management
Utility
AboutChangelogVersions

v0.4.0+1.17.1-no-stapi

by velizarbg on Feb 28, 2025
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  • Remove Server Translation API (causes incompatibility when Fabric API and FabricProxy are present)

v1.17.1-0.4.0

by velizarbg on Sep 9, 2024
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  • Backport to 1.17.1

v1.21-0.4.0

by velizarbg on Jun 17, 2024
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  • Update to 1.21

v1.20.4-0.4.0

by velizarbg on Mar 23, 2024
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v1.20.1-0.4.0

by velizarbg on Mar 23, 2024
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v1.19.4-0.4.0

by velizarbg on Mar 23, 2024
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v1.18.2-0.4.0

by velizarbg on Mar 23, 2024
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  • Implement tracking the total amount of each action
  • Implement global(multi-dimensional) build events

v1.20.1-0.3.2

by velizarbg on Feb 3, 2024
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  • Backport to 1.20.1

v1.20.4-0.3.2

by velizarbg on Dec 8, 2023
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  • Update to 1.20.3/4
  • Use MixinExtras bundled in new Fabric Loader

v1.19.4-0.3.2

by velizarbg on Dec 8, 2023
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  • Use MixinExtras bundled in new Fabric Loader
  • Backport to 1.19.4

v1.18.2-0.3.2

by velizarbg on Dec 8, 2023
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  • Backport to 1.18.2

v1.20.2-0.3.1

by velizarbg on Nov 26, 2023
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  • Fix paused event being activated accidentally

v1.19.4-0.3.1

by velizarbg on Nov 26, 2023
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  • Fix paused event being activated accidentally
  • Backport to 1.19.4

v1.20.2-0.3.0

by velizarbg on Nov 25, 2023
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  • Implement conditional tracking via datapack predicates

v1.19.4-0.3.0

by velizarbg on Nov 25, 2023
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  • Implement conditional tracking via datapack predicates
  • Backport to 1.19.4

v1.20.2-0.2.0

by velizarbg on Nov 14, 2023
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  • Make events able to be paused
  • Add versioning to the persistent state for compatibility reasons
  • Count Flint and Steel, and bucket placements
  • Use Server Translations API
  • List active and paused events
  • New events attach to existing objective(s) if possible
  • Add and remove subcommands return count of all events
  • Other small changes

v1.19.4-0.2.0

by velizarbg on Nov 14, 2023
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  • Backport to 1.19.4
  • Make events able to be paused
  • Add versioning to the persistent state for compatibility reasons
  • Count Flint and Steel, and bucket placements
  • Use Server Translations API
  • List active and paused events
  • New events attach to existing objective(s) if possible
  • Add and remove subcommands return count of all events
  • Other small changes

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