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BlockFront

BlockFront

BlockFront is an action-packed Minecraft modification that allows players to immerse themselves in realistic combat during the Second World War.

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0.7.0.3b

on Mar 30, 2025
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  • Added Salerno to Domination map rotation

  • Added the ability to skip Bootcamp

  • Reduced the volume of sound effects for gore explosions

  • Fixed showcased items not displaying in correct order

  • Fixed exiting Yes/No prompt screen not playing audio

0.7.0.2b

on Mar 26, 2025
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  • Added separate "Aim Sensitivity" setting for non-scoped aiming sensitivity

  • Fixed reconnect progress bar displaying while in offline mode

  • Fixed the "Report Player" button becoming deactivated while the cloud is offline

  • Fixed capture point UI showing while dead

  • Fixed in-match music tracks using incorrect sound source (Record)

  • Fixed background blur not applying to cloud pop-up messages

0.7.0.1b

on Mar 21, 2025
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  • Hand side is now forced to right-hand while in a match

  • Vanilla shaders can no longer be disabled while in a match

  • Reduced particle count for propelled explosives and explosions

  • Fixed performance issues with several particle types

  • Fixed pop-up for adrenaline syringe

  • Fixed trophy offset on the main menu profile container

  • Fixed translation key for French wine bottle block

  • Fixed Bicycle and Wall Flag blocks not rendering correctly

0.7.0.0b (Patch 1)

on Mar 20, 2025
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  • Fixed an issue in which vote screen does not show after match concludes

0.7.0.0b

on Mar 20, 2025
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  • Updated to the latest version of NeoForge for 1.21.1 (21.1.137)

  • Added new wall variant of the power line block

  • Added fire kills stat and achievements

  • Added new intro screen

  • Added Renault AHN vehicle entity

  • Added new textures for Tiger tank and 7TP tank

  • Added new textures for the Hedgehog and Mossy Hedgehog blocks

  • Added a new model and texture for the desk microphone block

  • Added new wood variants to a variety of blocks and props

  • Added new models, textures and variants of shop wall signs

  • Added a new model and textures for the Renault AHN

  • Added a new model, animations and texture for the radio item

  • Added a new model and texture for marble railing

  • Added a new model and texture for the wall postbox block

  • Added a new model and texture for the Ammo Crate and Medical Bag

  • Added a new de-spawn effect to Ammo Crate and Medical Bag

  • Added new Referral Coins, achieved by inviting players to the mod

  • Added new Bren Mk II model, sounds, textures, skins and animations

  • Added new desert texture variant to Kubel

  • Added new texture variants to Citroen 11cv Traction Avant

  • Switched damage of M1928a1 Thompson to match PPSH

  • Swapped finish button with next button on armory UI

  • Reduced close volume of non-client guns

  • Made adjustments to Flak88 textures

  • Made improvements to button and player list tool tips

  • Made improvements to player online status info

  • Made improvements to bipod functionality

  • Made improvements to the auto-afk functionality

  • Made improvements to smoke grenades

  • Made improvements to collision and visual appearance of flower boxes

  • Replaced Bren Mk I with new Mk II

  • Renamed Ammo Bag to Ammo Crate

  • Removed Compass UI element, which will be replaced

  • Removed mine flag block

  • Fixed rotation of spawn points when set

  • Fixed rotation point of buckle on the Kbk wz29

  • Fixed nameplate rendering while in a vehicle

  • Fixed particles not spawning correctly for several weather effects

  • Fixed client weather effects using player position instead of camera position

  • Fixed map time not updating immediately

  • Fixed biome water and sky colors not updating as expected

  • Fixed equip animations when switching weapons

  • Fixed death message for headshot by another entity

  • Fixed Pelican tanks turret not functioning as expected

  • Fixed ammo count for vehicle UI

  • Fixed vehicle health bar for vehicle UI

  • Fixed being able to look through smoke grenades while inside them

  • Fixed missing textures from several weapons

  • Fixed bicycle and swinging log model errors

  • Fixed Japanese classes not populating correctly

  • Fixed radio command spawn protection incorrectly using Y-axis

  • Special thanks to Thlrd for creating new models, textures and variants of props and blocks

  • Special thanks to RyanHCode for implementing a significant number of optimisations

  • Special thanks to Blackfur for implementing new data-gen for block variants

  • Special thanks to PhilGotPlayed, M7_Nobody and TechnoTheKing for their map changes and submissions

0.6.0.8b

on Jan 4, 2025
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  • Added new ambient audio to radio and flamethrower backpacks

  • Added the ability for gun items to deal different damage at different distances

  • Added new wall lamp prop block

  • Added new bicycle prop block

  • Adjusted hit-box collision of street lights and power lines

  • Made significant improvements to block states

  • Webley now performs instant headshot kill at close range (<= 8 blocks)

  • Fixed re-logging causing strange behaviour to players game-mode

  • Fixed a variety of block states for different blocks

0.6.0.7b

on Jan 2, 2025
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  • Added new lightning map effect for Shimajiri

  • Fixed Victory and Defeat message not displaying in upper case

  • Fixed several sounds not using the correct sound category

  • Re-added Navy uniform variant for Japan

0.6.0.6b

on Dec 30, 2024
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  • Fixed Japanese loadouts not cloning correctly for tropical variant

0.6.0.5b

on Dec 30, 2024
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  • Updated to the latest version of GeckoLib (4.7.3)

  • Added new uniform textures for Japan infantry

  • Added new 'tropical' uniform type for Japan

  • Victory pop-up now displays the username of winner if there is only one

  • Increased recoil, shake and spread of AT rifles

  • Reduced ammunition count of AT rifles

  • Fixed collateral damage not being applied in order of distance

  • Fixed killed message not rendering the players uniform

  • Fixed first-blood applying during warm-up stage of a match

0.6.0.4b

on Dec 26, 2024
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  • Mutes are now applied on Discord as a timeout

  • Fixed cloud images not displaying correctly on Discord

  • Fixed fog not updating correctly between maps

0.6.0.3b

on Dec 24, 2024
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  • Updated to the latest version of NeoForge for 1.21.1 (21.1.90)

  • Added 2024 Christmas coin

  • Added Shimajiri and Gdansk maps

  • Added Shimajiri to Domination map rotation

  • Added Gdansk to TTT and TDM map rotations

  • Added new Flak88 model and textures

  • Added new textures for fountain block

  • Added new textures for wall sign blocks

  • Added new swinging log block

  • Added new brick variants and textures for various block types

  • Made improvements to off texture for ceiling light

  • Decreased movement penalty of several weapons

  • Increased fire rate of Carbines

  • Fixed scale of ChiHa tank

  • Fixed corpses not spawning while graphics are set to fast

  • Fixed a variety of missing weapon skins

  • Fixed a variety of weapon skins missing textures

  • Fixed class selection not refreshing client skin fast enough

0.6.0.2b

on Nov 17, 2024
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  • Bell block now only sounds once every 15 seconds

  • Fixed health showing as 0 when really low

  • Fixed firing animation for the Type 18 Shotgun

  • Fixed issues with cutscenes not playing

  • Fixed armor rendering issues

0.6.0.1b (Patched)

on Nov 13, 2024
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  • Fixed motion sickness enabled by default

0.6.0.1b

on Nov 13, 2024
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  • Updated to the latest version of NeoForge for 1.21.1 (21.1.77)

  • Updated to the latest version of GeckoLib for 1.21.1 (4.7)

  • Added BirdzRulrz and LivingEar386514 to the credits

  • Added motion sickness setting for death camera

  • Added new skins and textures for several bootcamp NPCs

  • Fixed Match summary screen chat box

  • Fixed M30 model and skins

  • Fixed corpses crashing Arm64 players

  • Fixed French Assault 5 class loadout

  • Fixed 7TP Pelican model

0.6.0.0b

on Nov 10, 2024
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  • Updated to the latest version of NeoForge (21.1.76)

  • Updated to the latest version of GeckoLib (4.6.6)

  • Updated mod version tag to Beta

  • Added new melee weapon model adjustments

  • Added better class selection UI for Conquest

  • Added Wall Anchor wall decal blocks

  • Added Large Bell block

  • Added Tall Wall Flag block

  • Added metal ladder block

  • Added new Blood block for decoration

  • Added new Dead Fish block for decoration

  • Added new model, textures and animations for Springfield, Lewis Gun, Bazooka, Grease Gun, Browning 30cal, M1 Garand, Bar, Type26 and Type 99

  • Added Citroen 11cv Traction Avant model, textures and block

  • Added Citroen 11cv Traction Avant vehicle

  • Added new Fortress and Vicoli maps

  • Added Fortress and Vicoli to Domination map rotation

  • Added Binoculars item

  • Added Binoculars to Sniper and Commander classes

  • Added new model and texture for landmines

  • Added new UI for killfeed

  • Added new UI for game pop-ups

  • Added new UI for game information

  • Added new uniform textures for several nations

  • Added Morocco, Bulgaria, Vietnam, Serbia and Belarus flag calling card

  • Added 'Heal' particle

  • Added 'Alert' particle

  • Added the ability to view the player list while the match summary screen is present

  • Added "Cash" to scoreboard in Infected game-mode

  • Added new bullet eject sound for dirt/grass materials

  • Added new experimental shrapnel effect

  • Added new tick/tock sound effects for match stopwatch

  • Added new soft rendering effect to smoke particles

  • Added bullet eject sound effects for liquid

  • Bullets now ignore friendly bots

  • Game no longer displays player count if connection is lost

  • Made improvements to bot textures

  • Made improvements to class selection UI

  • Made improvements to bot Avoid and Medic AI goals

  • Made improvements to bot behaviour

  • Made improvements to muzzle flash and effects while aiming weapon

  • Made improvements to flame thrower flame particles

  • Made further improvements to weapon audio

  • Reduced amplitude of shake effects for plane fly-by

  • Reduced recoil of PPSH

  • Reduced volume of vehicle bullet sound effects

  • Reduced volume of local echo sound effects for weapons

  • Increased duration of bullet smoke

  • Landmines can now only destroy vehicles that are apart of a different team

  • Flamethrower now uses default muzzle flash texture

  • Viewing player list while in a vehicle now hides background

  • Anti-tank weapons can no longer be resupplied

  • Removed Prone temporarily in prep for 1.21.3 changes

  • Removed Shotgun loadouts from bots

  • Removed vote-kick capabilities

  • Fixed map vote after TTT match ends

  • Fixed wall blocks not connecting correctly

  • Fixed scaling of T34 Destroyed variant

  • Fixed ironsights for Sten MK2

  • Fixed hotbar UI not rendering non-equipment items in equipment slots

  • Fixed logo and splash text rendering over anti-cheat or ban information on main menu

  • Fixed bots not recovering from avoiding a grenade

  • Fixed enclosed rooms in Inferno matches

  • Fixed Domination and Conquest not sending all capture notifications

  • Fixed rendering of melon projectile while using Melon Cannon

  • Fixed rendering of next bots

  • Fixed defeat music overlapping in Infected game-mode

  • Fixed bottom of head missing from one of the bot textures

  • Fixed friend request notification displaying username as red

  • Fixed some settings descriptions rendering out of box

  • Fixed a variety of map effects causing crashes

  • Fixed attack strength scale not displaying when swinging melee item

  • Fixed being able to hover over buttons in the background of pop-up screens

  • Fixed Warped and Crimson wood types being impenetrable

0.5.1.5a

on Sep 15, 2024
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  • Added the ability to open the in-game menu while the match summary is present

  • Added several new ambient bird sound effects

  • Enhanced bullet snap audio

  • Enhanced weapon core bass audio

  • Removed old ambient bird sound effects

0.5.1.4a

on Sep 11, 2024
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  • Added ammo count to vehicle UI overlay

  • Optimized vehicle seat iteration

  • Fixed being kicked for AFK while in a vehicle

  • Fixed vehicle machine gun functionality not dealing damage

  • Fixed match summary chat causing player to become stuck

0.5.1.3a

on Sep 8, 2024
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  • Updated to the latest release of NeoForge (21.1.42)

  • Added MG seat to the Sherman tank

  • Added MG seat to the Panzer IV Tank

  • Added chat box UI to match summary screens

  • Added the vanilla attack indicator when holding melee items

  • Added new sound effects for car-like vehicles

  • Made improvements to multi-part vehicles

  • Fixed credits screen not rendering correctly

  • Fixed formatting of brigade invite messages from cloud

  • Fixed support for colored messages from cloud

  • Fixed rare crash with rockets

  • Fixed rare crash with nameplate renderer

  • Fixed Vendor being cloned in Infected game-mode

  • Fixed Vendor not properly relocating in Infected game-mode

  • Fixed 7TP Pelican Tank destroyed variant using the incorrect model

0.5.1.2a

on Sep 1, 2024
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  • Updated to the latest version of NeoForge (21.1.34)

  • Made further improvements to bullet impact attributes

  • Fixed rendering bugs affiliated with several tanks and tank-like props

  • Fixed tank turret not de-rendering while driving in 1st person

  • Fixed sprint causing weapon not to shoot after playing pre-sound

  • Fixed experimental dynamic light not rendering

  • Fixed reloads for MP-3008

  • Fixed brigades not showing position number on scoreboard

  • Fixed Italy Assault 5 class unlocking at 7500 EXP instead of 10000 EXP

0.5.1.1a (Patch 1)

on Aug 27, 2024
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NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.