Re-added Gravel Beaches
Overhauled Magic and Umbran tree generation, added new Magic Leaf/Sapling textures
Update uk_ua.json (#2153)
ACTUALLY the final tweak to the biome builder for REAL this time
One last tweak to the biome builder
Allowed stony shores to be replaced in BOP regions. Cleaned up the biome builder classes
Separated swamps for both biome regions
Added support for custom river biomes in our regions, renamed Snowy Origin Valley to Wintry Origin Valley
Added Snowy Origin Valley biome, tweaked Origin Grass Block model
Changed range for where the Origin Valley can generate, tweaked Origin Valley water/sky/fog colors to make them as accurate to Alpha as possible, gave palm trees a higher chance of curving
Disabled emissive rendering on Rainbow Birch trees and tweaked rainbow gradient
Update uk_ua.json (#2152)
Improved high grass/watergrass item textures, prevented potted tiny cactus from appearing in the creative mode inventory
Added dead bushes to the Dead Forest, changed cypress trees to generate more Spanish Moss, changed Wasteland sky color, added Tiny Cactus to Wandering Trader trades
Improved Redwood tree generation, tweaked leaf pile model, made blood semi-transparent
Only allow players to be damaged by tiny cacti
Added Tiny Cactus plants to the Dryland
Added maple leaf piles
Added additional entries for missing mapping conversion
Gave Magic, Maple, and Willow Wood softer textures. Improved Maple Door/Trapdoor textures