- Updated to 1.21.3
- Reworked biome replacement code. This should be unnoticeable, but it will prevent rules-not-loading type of bugs from happening again in the future.
- Log messages are now a bit more informative
- Added functionality for removing biomes (instead of replacing them)
Biome removal is a potentially unstable feature.
It can mess up biome distribution, or even cause crashes.
Please test thoroughly before using it in a world you care about!
You can remove a biome using a "null" keyword:
minecraft:desert > null
- Fixed the dreaded "Rules not applying on world load" bug
-
Added biome tag support
-
In config file, comments now start with
!
instead of#
.Note: If you used comments (
#
) in your config file, you might see errors in game logs. You might need to manually change every#
to!
to fix it. -
New icon by LegendarySpy
Known issue: in singleplayer, rules will not load when loading an existing world. As a workaround, you might need to load into a world twice. More information: https://github.com/WerDei/Biome-Replacer/issues/12
- Added 1.21 + 1.21.1 suport
- Ported to Forge
- Added description, links, icon
- Quick fix to get it working on Quilt correctly