update and Rename entity ai class related to animation
add second model layer for rendering
backport structure processor "base"
fixed base processor is accidently generate prismalin brick
add base processor(generate platform like woodland mansion)
refactor and add line rendering util
fixed packet side wrong
now support neoforge 20.4.70-beta
secret aprilfool only easter egg has(very buggy but you should be funny!)
fixed attack with animation system
fixed attack with animation system
backport sync utils
fixed sync cannot happen (fixed SyncEntityPacketToServer)
fixed start up
update to newer neoforge
fixed bagus lib crash
port to 1.20.4
port to 1.20.3
fixed camera sometime weird mechanic
add packet util
add UpdateLivingDataMessage
rename package and class name
rename and more usable packet
add LivingDataSyncMessage(using to modifire entity in mixin)