- Added Lasso Select tool
- Added Anisotropic option to Noise Painter
- Added Clipboard mode to Painter tool
- Added Gradient mode to Painter tool
- Added fly speed slider to bottom right of Editor UI
- Added Teleport menu to Editor UI to teleport to other players (multiplayer)
- Fixed some lag spikes when using Noise Painter
- Added Rotate/Scale... menu to clipboard window when placing
- Added Unlock Rotation checkbox to clipboard window, allowing for non-90 degree rotations
- Added Nearest Neighbor rotation/scaling
- Added RotSprite rotation
- Added Scale2x scaling
- Added Scale3x scaling
- Revamped Tool Masks window
- Added mask presets
- Added Offset, Adjacent, Can See Sky & Surface masks
- Added radius support to Near mask
- Added Lua script masks
- Added back button to Blueprint Browser
- Added Copy Transform Command button to Display entities
- Added Copy Coordinates button to Display entity
- Fixed not being able to paste/duplicate grouped display entities
- Fixed not being able to remove fields from Marker entity
- Many other bug fixes and improvements
- Disabled targeting Light blocks until a better solution can be created
- Fixed crash when using various tools
- Fixed crash when pressing Ctrl+V with empty clipboard
- Fixed crash when moving display entity in certain situations
- Added Display Entity manipulation tools
- Added Marker Entity manipulation tools
- Added Create Display Entity button to alt menu
- Builder Tools: Added //pos1 and //pos2 commands to set first/second positions
- Builder Tools: Move, Clone and Stack now affect entities
- Builder Tools: Added Delete/Backspace keybind to delete blocks
- Stamp Tool: Added Keep Existing option
- Stamp Tool: Added Extend Foundation to Ground option
- Editor: Added ability to drag palettes into Tool Masks
- Editor: Added right-click to modify block properties in Noise Painter, etc.
- Editor: Added ability to drag palettes into Noise Painter, etc.
- Tinker: Added interaction for Chorus Plant, Lantern blocks and Fence Gates
- Fixed default heightmaps not loading on Microsoft Windows (hopefully)
- Fixed NBT tag not applying to blocks when using No Updates
- Fixed Blueprint Browser not staying docked after restarting
- Fixed smooth tool creating large holes outside of render distance
- Tools can now target Light blocks
- Added Operations > Autoshade
- Added Operations > Smoothsnow
- Tool masks now affect selection tools
- Added default heightmap images to the Elevation tool
- Added first time introduction to help new users get acquainted with Axiom
- Replace Mode now works with Pick Block Pro
- Added some new tinker interactions
- Fixed many annoying bugs and inconsistencies
- Added support for 1.20.4
- Improved rendering of various elements when near water
- Added Shape Tool
- Added Extrude keybind (E) to Shape Tool / Path Tool
- Arcball can now target Axiom previews, Nvidium/Distant Horizons terrain and more
- Blueprint browser can now be docked
- Improved hit detection of Gizmo
- Added button to open folder in blueprint browser
- Fixed crash when exporting schematic
- Misc bug fixes and improvements
- Completely rewrote the Elevation and Slope tools from the ground up
- Added support for custom image heightmaps to the Elevation Tool
- Added Symmetry Builder Tool: easily set up symmetry points to speed up hand-building
- Added Tool Presets: Many tools now include a 'presets' area at the bottom, allowing you to easily save/load tool configurations
- Added new Brush Shapes: Cylinder, Ellipsoid, Cuboid, Capsule, Bicone
- Added Tool Adjustment keybind: use ctrl+middle mouse (can be rebound) to quickly adjust the radius of your brush
- Major performance improvements + starlight integration
- Added native support for M1 MacBooks
- Added help text to status bar when using tools
- Added ESC keybind to cancel using a tool
- Added buttons to selection tools for people unfamiliar with the key binds
- Rotate camera now keeps rotating if you hover over UI in the Editor
- Fixed compatibility issue with Starlight 1.1.3+
- Stack Builder Tool: Fix NBT not copying in negative Z direction
- Fixed Paste Air option
- Improved detection of window DPI scale on Windows
- Implemented Force Place for Cocoa Beans
- Fixed Fast Place sending too many packets when interacting with trapdoors/doors
- Fixed Fast Place with Double Tall foliage placing too many blocks in some situations
- Added red line indicator to Path Tool
- ImGui: Fixed text inputs staying active after using tool
- Added mask support to Slope Tool / Elevation Tool
- Added key binds for toggling No Clip and Angel Placement
- Added Input Type option to the Box Select Tool
- Added Display option to the Ruler
- Ruler now shows "Block Count" rather than "Distance" by default
- Many small tweaks and optimisations
- Fixed visual issue when rotating
- Fixed various issues with the block selector when downgrading
- Allow tab navigation for int input fields
- Fixed visual issue when rotating Shape
- Fixed various issues with the block selector when downgrading schematics
- Allow tab navigation for int input fields
New Tool: Stamp Tool
- The Stamp Tool allows you to efficiently place one or more blueprints with randomized yaw & x/z flipping
- Check out the YouTube video on it: https://youtu.be/Vf4urSRSkdw
New Capabilities: Angel Place & No Clip
- Place blocks in mid-air
- No clip through blocks in creative
- Check out this short video both capabilities: https://youtu.be/TKYQTHoF4hk
Backend Rewrite
- You can now use tools/copy/paste outside of your render distance - up to 128 chunks away
- Copy/paste now support Block Entities with NBT
Schematics / Blueprints
- Import/export .schem files via Main Menu > File
- Blueprints & Schematics now support saving/pasting Block Entities with NBT
- For Commercial License users, you can export schematics to versions 1.7 - 1.20 using the downgrade feature.
Other Changes
- Added 'Nudge' keybinds (unbound by default) to the Minecraft settings menu. These keybinds allow you to adjust Builder Tool selections into the air or underground.
- Fixed lighting not updating sometimes when adding blocks
- Minor visual changes to various parts of the Editor UI
- Lots of bug fixes