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Attract to Sound ([NEO]Forge/Fabric): Sound & Stealth.

Attract to Sound ([NEO]Forge/Fabric): Sound & Stealth.

[(Neo)Forge & Fabric 1.20.1-1.21.1] Overhauls mob AI for a true stealth experience. Hunted by what they see, hear, and sense.

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[NEOFORGE] Sound & Stealth - 1.21.1 - 4.0.3

by Sylsatra on Jul 19, 2025
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[FORGE] Sound & Stealth - 1.20.1 - 4.0.3

by Sylsatra on Jul 19, 2025
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v4.0.3

Fixed a bug with smart edge mobs.

[NEOFORGE] Sound & Stealth - 1.21.1 - 4.0.2

by Sylsatra on Jul 15, 2025
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  • Added features from the Forge 4.0.2 version.

[Forge] Sound & Stealth - 1.20.1 - 4.0.2

by Sylsatra on Jul 14, 2025
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v4.0.2 Changelog:

  • Improve Performance by a lot!

  • The Conceal enchanted book now spawns naturally.

  • Better AI, smarter AI

- AI now switches the sound target more smoothly.

- Shooting with tacz gun will temporarily increase your detection range by a lot, please equip a muzzle to suppress the flash.

[NEOFORGE] Sound & Stealth - 1.21.1 - 4.0.1

by Sylsatra on Jul 12, 2025
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v4.0.1 for Neoforge 1.21.1

  • Support Simple Voice Chat.
  • Support the unofficial port for tacz.

[FORGE] Sound Attract - 1.20.1 - 4.0.1

by Sylsatra on Jul 4, 2025
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Fixed a bug with the Prehistoric Fauna mod. Fixed a bug with sound. Improved AI

[FABRIC] Sound Attract - 1.20.1 - 4.0.0

by Sylsatra on Jul 4, 2025
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Ported Version 4.0.0 to Fabric

[FORGE] Sound Attract - 1.20.1 - 4.0.0

by Sylsatra on Jul 2, 2025
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Big update v4.0.0 Change log:

  • Added Field of View (FOV) check. Now, mobs will target the player way more realistically than ever before! (

  • Added a new "Backstab" mechanic. When hitting a mob out of their FOV, you will deal 20% increased damage. (Thank Hirican23 for the suggestion)

  • Improve performance.

[FORGE] 3.0.3

by Sylsatra on Jun 18, 2025
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v3.0.3

Fix the error related to HT Chop Mod, reported by

REDKING-11.

[FORGE] 3.0.2

by Sylsatra on Jun 16, 2025
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Improve Performance

[FORGE] Attract to Sound 3.0.1

by Sylsatra on Jun 6, 2025
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v3.0.1:

  • Ai bug fix
  • Added support to Fungal Infection:Spore

[Fabric] Attract to Sound 3.0.0

by Sylsatra on Jun 3, 2025
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Port for v3.0.0 to Fabric

[FORGE] Attract to Sound 3.0.0

by Sylsatra on May 31, 2025
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[3.0.0] – 2025-05-31

Added

  • Mob Profile System

    • Introduced specialMobProfilesRaw in soundattract-common.toml for per-entity overrides.
    • Define custom sound ranges/weights and detection ranges on a per-mob (and optional NBT) basis.
    • Example use cases: “Alpha” variants that hear entity.player.hurt from farther away, or elite variants that ignore default sounds.
  • Enhanced Stealth & Detection Mechanics

    • Light-Level Sensitivity

      • Added neutralLightLevel, lightLevelSensitivity, minLightFactor, and maxLightFactor.
      • Mobs now adjust detection range based on ambient light: darker areas grant stealth bonus, brighter areas increase visibility, capped between configured factors.
    • Weather-Based Stealth

      • Added rainStealthFactor and thunderStealthFactor.
      • During rain or thunderstorms, mobs multiply detection ranges by configured factors (e.g., 0.8 in rain, 0.6 during thunder), simulating sound masking.
    • Invisibility Potion Support

      • Added invisibilityStealthFactor.
      • Mobs now reduce detection range by the specified factor when players have the vanilla Invisibility effect (e.g., 0.1 = 90% stealth).
    • Enchanted Armor & Held-Item Penalties

      • Added enableHeldItemPenalty and heldItemPenaltyFactor: holding any non-empty item increases detection range.
      • Added enableEnchantmentPenalty, armorEnchantmentPenaltyFactor, and heldItemEnchantmentPenaltyFactor: visible enchantments on armor or held items now multiply detection range.
      • Introduced a new Concealment Enchantment (configurable via concealmentEnchantmentIds): when applied, it negates the enchantment penalty on that armor piece.

Attract to Sound 2.0.5b

by Sylsatra on May 26, 2025
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Improve performance

[FORGE] Attract to Sound 2.0.5

by Sylsatra on May 15, 2025
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Fix the bug where the weight value did not change according to the range of the tacz attachment, and AI goal!

[FABRIC] Attract to Sound 2.0.5

by Sylsatra on May 13, 2025
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Fix the bug where the weight value did not change according to the range of the tacz attachment!

[FORGE] Attract to Sound 2.0.4

by Sylsatra on May 10, 2025
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Improved Stealth & Camouflage system. Please make a backup and remove the previous config file.

[FABRIC] Attract to Sound 2.0.4

by Sylsatra on May 10, 2025
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Version 2.0.4 for Fabric

  • A port of 2.0.3 of Forge to Fabric with some changes:
  • A different optimization system (recommend Starlight & Lithium).
  • Improved Stealth System (will be added with the Forge version shortly).

Attract to Sound 2.0.3

by Sylsatra on May 2, 2025
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Bug Fix for Server Side

Attract to Sound 2.0.2

by Sylsatra on Apr 30, 2025
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  • Added support for:
  • ewewukek's Musket Mod.
  • MrCrayfish's Gun Mod [Unofficial]
  • Tacz Suffuse GunSmoke pack
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