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Apugli

Apugli

A library for Apoli/Origins for use with certain mods/datapacks.

148.2k
27
Library
Apugli has been archived. Apugli will not receive any further updates unless the author decides to unarchive the project.
AboutChangelogVersions

Fabric/Quilt v2.0.4+1.19.2

by Torty on May 28, 2023
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Bugfixes

  • [FORGE] Fixed apugli:modify_enchantment_damage_dealt, apugli:modify_enchantment_damage_taken and apugli:modify_soul_speed having the incorrect data associated with them.

Forge v2.0.3+1.19.2

by Torty on May 27, 2023
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Fabric/Quilt v2.0.3+1.19.2

by Torty on May 27, 2023
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Fabric/Quilt v2.0.3+1.19.4

by Torty on May 27, 2023
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Bugfixes

  • Fixed apugli:prevent_breeding having an incorrect identifier.

Fabric/Quilt v2.0.2+1.19.4

by Torty on May 27, 2023
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Bugfixes

  • Fixed a crash involving the redirects into Apoli's enchantment conditions.
  • Fixed apugli:action_on_durability_change not applying correctly.

Forge v2.0.2+1.19.2

by Torty on May 27, 2023
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Fabric/Quilt v2.0.2+1.19.2

by Torty on May 27, 2023
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Bugfixes

  • Fixed apugli:action_on_durability_change not applying correctly.
  • [FORGE] Fixed item conditions not working properly on non player entities.

Forge v2.0.1+1.19.2

by Torty on May 25, 2023
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Fabric/Quilt v2.0.1+1.19.2

by Torty on May 25, 2023
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Bugfixes

  • Fixed an issue where apugli:rocket_jump explosions' damage_bientity_condition field doesn't function properly.

Fabric/Quilt v2.0.1+1.19.4

by Torty on May 25, 2023
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General

  • Port to 1.19.4 (Fabric only for now.)
  • Added damage_type fields to anything with a Damage Source field.
  • apugli:rocket_jump no longer uses a custom damage type for the explosion.

Bugfixes

  • Fixed an issue where apugli:rocket_jump explosions' damage_bientity_condition field doesn't function properly.

Forge 2.0.0+1.19.2

by Torty on May 23, 2023
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Fabric 2.0.0+1.19.2

by Torty on May 23, 2023
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Rewrite

  • Apugli is now a multiloader mod. This means that it is now able to be simultaneously developed for Fabric and Forge. (PR #25 - RaymondBlaze)
    • Origins Fabric based development should not end up waiting for Origins Forge to update as I can detach the Forge module at any time.

Licensing

  • Apugli is now licensed as MIT again. (Previously LGPL-3.0-only).

Power Types

  • Added item_action field to apugli:edible_item power type.
  • Added apugli:action_when_projectile_hit power type.
  • apugli:bunny_hop now stacks when you have multiple powers with this power type.
  • Re-added slot field to apugli:action_on_durability_change power type.
  • Added increase_item_action, decrease_item_action, and break_item_action to apugli:action_on_durability_change power type.
  • Internally rewrote apugli:action_on_durability_change power type.
  • apugli:action_on_durability_change now only executes one action per power per tick to prevent recursion.
  • Added entity_action and damage_condition fields to apugli:action_on_harm and apugli:action_when_harmed power types.
  • Added item_condition field to apugli:modify_enchantment_level power type.
  • Removed target_condition, self_action and target_action fields from apugli:modify_enchantment_damage_taken as they didn't do anything and weren't present in apugli:modify_enchantment_damage_dealt.

Entity Action Types

  • apugli:explode no longer removes effects within the apugli:charged tag mob effect tag upon being triggered. Please do this yourself.
  • apugli:raycast will now act upon entity raycasts before block raycasts, block raycasts will no longer run upon a successful entity raycast.

Entity Condition Types

  • apugli:raycast now prioritises an entity raycast if one is found.
  • Added apugli:base_enchantment entity condition type.

Item Condition Types

  • Added apugli:base_enchantment item condition type.`

Config

  • Reset Timer Ticks is now a serverside setting within the Apugli config.

Bugfixes

  • Fixed apugli:modify_enchantment_damage_taken running more times than what was necessary.
  • Fixed apugli:velocity comparing the compare_to value to the velocity value instead of the other way around. Please update your conditions if you are using this one.
  • Fixed performVersionCheck not mattering in the serversided config. #29
  • Fixed apugli:prevent_breeding bientity actions setting the love ticks value to too little.
  • Fixed apugli:modify_enchantment_level crashing if used with an apoli:enchantment entity condition and item condition. #21 (PR #30 - Jarva)

v1.13.3+1.19.3 Fabric/Quilt

by Torty on Mar 21, 2023
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Refactors

  • Updated URL based texture loading.
    • It now checks the SHA256 checksum of a file to make sure that it's not overwriting the exact same texture before loading any texture.
    • It now doesn't create a new texture, instead updating the old texture's image upon reloading.

Bugfixes

  • Fixed URL based texture loading.

v1.13.3+1.19 Fabric/Quilt

by Torty on Mar 21, 2023
Download

Refactors

  • Updated URL based texture loading.
    • It now checks the SHA256 checksum of a file to make sure that it's not overwriting the exact same texture before loading any texture.
    • It now doesn't create a new texture, instead updating the old texture's image upon reloading.

v1.13.2+1.19.3 Fabric/Quilt

by Torty on Feb 16, 2023
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v1.13.2+1.19 Fabric/Quilt

by Torty on Feb 16, 2023
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Bugfixes

  • Removed apugli:send_key_to_check packet which was causing an 'Internal server error'.
  • Fixed apugli:entity_texture_overlay's unique player model not moving with the player's player model.

v1.13.1+1.19 Fabric/Quilt

by Torty on Feb 15, 2023
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v1.13.1+1.19.3 Fabric/Quilt

by Torty on Feb 15, 2023
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Bugfixes

  • Fix server join crash involving the server loading client only classes.

v1.13.0+1.19 Fabric/Quilt

by Torty on Feb 15, 2023
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v1.13.0+1.19.3 Fabric/Quilt

by Torty on Feb 15, 2023
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Power Types

  • The texture_url field inside the apugli:entity_texture_overlay and apugli:energy_swirl power types have been rewritten to now serve as a fallback texture for when the texture_location field is unable to be found inside a user's resources.
  • Added new apugli:action_on_harm and apugli:action_when_harmed power types.
  • Added new render_player_outer_layer field to apugli:entity_texture_overlay power type.
  • Added new step_assist field to apugli:hover power type.

Entity Action Types

  • Added new bientity_action field to apugli:fire_projectile. This acts with the entity that used the action as the actor and the projectile as the target.

Entity Condition Types

  • Added new apugli:moving entity condition, this checks if the entity has moved in any direction this tick.
  • apugli:trident_enchantment now has ">=" as a default field for comparison.

Bugfixes

  • Fixed apugli:keys_pressed breaking upon reloading a player (such as entering a new dimension).
  • Fixed apugli:hits_on_target component attempting to retrieve based on entity as opposed to id when adding new values.

Internal

  • Interally rewrote packet code to better prepare for eventual multiloader rewrite.
  • Texture Location or URL based powers now load URL textures upon datapack reload instead of upon loading an entity.
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