Datapack Version 1.3
Settings Changes
- (+) UI menu for settings
- (+) Added Auto Unlock and Auto Unlock timer settings
- (+) Added locked grave Keys toggle
- (+) Added Death Locator Compass toggle
- (/) Increased default time until grave despawn (5min -> 10min)
Grave changes
- (+) Added keys which will unlock their corresponding grave and disappears once used
- (+) Added Death Locator Compass and disappears from the inventory once the grave is opened
- (+) Added smart placement for graves
- If the player dies in a block, the grave will check for adjacent open spaces
- If a player dies mid-air, the grave will move to down to the floor
- If the player dies in lava, the grave will move to the surface of the lava
- If void recovery is enabled, dying over the void will be treated as dying in the void
- (+) When the datapack is enabled/disabled through the settings, it will restore relevant gamerules to their original values
- (/) Grave depawn timers continue even when the grave is not in a loaded chunk
- (+) Added music disc Tears to the
rare_items
item tag
Bugfixes:
- Spectators no longer leave graves
- Gold blocks were missing from the
resources
item tag
Hotfix: Graver despawning can now be properly disabled
Hotfix: Grave despawning can now be properly disabled
Hotfix
Items in offhand and armor slots now are correctly stored in graves
Hotfix
Fixed critical bug which caused items in the offhand and armor slots to not be stored in graves
- Tweaked grave model
- Grave iteraction hitbox reduced
- Grave now displays the owner's player head (configurable)
- Displaying of player names is now configurable
- Graves can glow (configurable)
- The parameters of grave despawning and void recovery can now independent of toggle configuration
- Graves now have randomized vegetation decorators (configurable)
Updated to version 1.21.5
- Updated grave model
- Graves in the Overworld are made of stone bricks
- Graves in The Nether are made of polished blackstone
- Graves in The End are made of tiled deepslate
Hotfix- the keepXp config setting no longer resets on reload
Updated to version 1.21.4
- Updated
#m_graves:rare_items
item tag - Added
#m_graves:smithing_templates
item tag - Fixed error in the description of the Void Recovery config option
#m_graves:lost_items
item tag is now empty by default- When loading, the gamerule
keepInventory
is set totrue
in each dimension for the purpose of servers where the gamerules of each dimension are independent
Updated to 1.21.3
- Falling into the void in the end causes the grave to spawn on a nearby island
- Added config option Void Recovery to disable this feature and control how close the island must be
- Updated tags/item/rare_items to match reworked item rarities
- Minor optimization for when dispawn time limits are enabled
- Falling into the void in the end causes the grave to spawn on the nearest island within 100 blocks
Updated to 1.21
- Added config option for Death Coordinates which shows the xz coordinates and the dimension of your death to you in chat.
- Updated item tags to include 1.21 items.
- Fixed bug which caused graves to sometimes not store xp.
- Fixed bug where graves would sink into mud, soulsand, and farmland.
Added more configuration options
- Locked Graves: Graves can only be opened by their owner
- Keep Experience: Players keep all of their experience on death
- Keep Hotbar: Players keep all items in their hotbar and offhand on death
- Keep Armor: Players keep all items equiped in armor slots on death
- Keep Some Items: Players keep all items in tags/kept_items on death (By default this is all armor, tools, weapons, and other equipment when enabled)
- Lose Some Items: Players permanently lose items in tags/lost_items on death (By default this is nothing even when enabled)
Updated to 1.20.5/1.20.6
- Now uses the 1.20.5+ Item Stack Components format
Added Configuration Settings
- Added config chat menu
- Datapack can be enabled/disabled
- The amount of time before a grave automatically drops its contents is now adjustable
- By default it behaves as it previously did (never automatically drops items)
Release