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Mo-Variants

Mo-Variants

This datapack adds many new mob variants that spawn naturally throughout the world! From simple Skeleton Barbarians to a GIANT Boss!

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All versions[1.20-1.20.1] Complete Rewrite Beta 5

[1.20-1.20.1] Complete Rewrite Beta 5

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Mo-Variants 7.7.0 BETA 5

This is a complete re-write of the pack made to improve stability, touch up versions still commonly used, and add a bunch of features. Beta 5 includes many changes, improvements, and fixes. THIS IS A BETA!!! NOT ALL THINGS ARE 100% DONE, AND DOES NOT FOLLOW OUR TYPICAL UPDATE CYCLE!!!

Changes Since Beta 4:

  • Config Changes
    • Added info about each variant to Manual Spawning Pages.
    • Updated Spawn Rate config(it was left out of Beta 4).
      • This contains a new standard backend to help eliminate dev error when updating default values.
        • This standard will be given to the rest of the config in the next beta.
  • Init v7
    • Reverted Possessed Blades spawning as a pair
  • Added a new uninstall option:
    • You can now remove ALL data related to Mo-Variants, even if that data is used by other RRC packs/mods.
    • This option is only recommended if Mo-Variants is the only RRC pack you have installed. Otherwise simply choose "Just Mo-Variants".
  • Variant Loot With every variant getting it's own loot table reference, we decided to improve our variant drops. Bear in mind this is only a beta, and not all planned changes are possible in this MC version. More changes will come in Beta 6.
    • Babyper now drops anything a vanilla creeper would drop.
    • Bogged now has a backported vanilla loot table & fixed drop chances from variant spawning.
    • Void Sentinel now has normal phantom drops & void wings are now loot table based.
    • Festive Variants now drop the drops of their vanilla counterpart.
    • Krampus Boss loot has been overhauled.
  • Balancing
    • Babyper now has 8 health(balancing backport)
    • Void Sentinel now has 50 health (balancing backport)
    • Lost Soul now has 20 health (balancing backport)
  • Toxic Skeleton now uses nausea arrows(due to bogged).
  • Krampus Boss can now join raids.

Fixes Since Beta 4:

  • Fixed Custom Spawn Rates being reset to default on version upgrade
    • This standard will be given to the rest of the config in the next beta(see config changes above).
  • Fix Babyper not being invisible.
  • Fix kill advancements not loading at all.
  • Fix Possessed Blade not being invisible.
  • Fix Bogged Backport not spawning at all.
  • Fix Pharaoh Bossbar.
  • Fix many config issues.

KNOWN ISSUES IN BETA 5:

  • All config except spawn rates will reset to default values on version update.
    • This was fixed in an update prior to the betas, however with everything being remade from the ground up, this functionality was held off to be done in a better way.

Files

[1.20-1.20.1] Mo-Variants v7.7.0 Beta 5.zip(300.08 KiB) Primary
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Metadata

Release channel

Beta

Version number

7.7.0-b.5

Loaders

Data Pack

Game versions

1.20–1.20.1

Downloads

49

Publication date

January 12, 2025 at 10:39 PM

Publisher

Bowswa

Bowswa

Member

Version ID

Modrinth is open source.

main@9fd0f68

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