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Mo-Variants

Mo-Variants

This datapack adds many new mob variants that spawn naturally throughout the world! From simple Skeleton Barbarians to a GIANT Boss!

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All versions[v7.7.0 B2] Complete Overhaul 1.20-1.20.1 BETA - MOD

[v7.7.0 B2] Complete Overhaul 1.20-1.20.1 BETA - MOD

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Changelog

Mo-Variants 7.7.0 BETA 2

This is a complete re-write of the pack made to improve stability, touch up versions still commonly used, and add a bunch of features.

Beta 2 includes some further refinements & important fixes.

THIS IS A BETA!!! NOT ALL THINGS ARE 100% DONE, AND DOES NOT FOLLOW OUR TYPICAL UPDATE CYCLE!!!

Additions Since Beta 1:

  • Added data correction to further idiot proof the pack.
    • Currently only includes scores for Mob Caps.

Changes Since Beta 1:

  • Config Changes
    • Added [Reset To Default] buttons to Spawn Rates, Spawn Amounts, & Mob Caps.
    • Added "Advanced" warning for spawn amounts on Main Menu.
    • Clean up Tellraws to get rid of redundant info.

Fixes Since Beta 1:

  • Fix most ticking commands not working(i love being idot).
  • Fixed an issue where Frozombies weren't getting the data they needed.
  • Fixed an isssue where firefly's default mob cap was too high.
  • Fix some cases of "Iceologer" still apearing as an active variant in config.
  • Fix a case of the illusioner being displayed "frozombie" in the toggle spawning config
  • Fix the bogged spawning everywhere.
  • Fix the new "kill" advancements(maybe).
  • Fix startup not working at all.
  • Fix typo in "Load" message.

Removals Since Beta 1:

  • The giant is now planned to be removed in 1.20-1.20.4.

Files

mo-variants-7.7.0.1.jar(492.73 KiB) Primary
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Metadata

Release channel

Beta

Version number

7.7.0-b.2+mod

Loaders

Fabric ForgeNeoForge Quilt

Game versions

1.20–1.20.1

Downloads

195

Publication date

November 12, 2024 at 5:57 AM

Publisher

Bowswa

Bowswa

Member

Version ID

Modrinth is open source.

main@9fd0f68

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