Alot of changes have been made since v0.6.2.
Axolotl
- Changed Axolotl Totem to activate on death, aswell as not using totems when this ability is used.
- Axolotls can now apply Smite, BOA and Sharpness to tridents.
Crimson Phantom
- Two new powers
- Blood N' Death: Feast upon your victims in their last breaths.
- Blood Rebirth: The dark magic inside you brings you back from death but only for a short time. Do not fail this next life or it will be your last.
- Reduced the cooldown on leeching ( 5 Seconds > 3 Seconds )
- Changed Blood rebirth to activate on death.
- Blood N' Death now uses blood.
- Can no longer gain blood from Skeletons
- Regeneration now works
Scorch
- Fixed exploding barrels continuing to persist.
- Made some of scorches functions kill themselves as to not cause any bugs/persistance
- Made explosive barrels more consistent, exploding at the core of the trap instead of blowing the target up directly
I forgor
- 1 million other changes I forgot about
Ok goodbye
Fixed Integrity power not working
Human Rework, Includes 7 new human sub-varients:
- Determination
- Bravery
- Justice
- Kindness
- Patience
- Integrity
- Perseverance
Each varient has its own unique perk. Having multiple Human Souls in one area provides effects to other souls.
Crimson Phantom
New Crimson Phantom ability: Blood Requim
- Using all the blood you conjured, You can temporarily enhance your abilitys, and more frequently attack your enemys.
This is essentially an ultimate.
Artificer
- Concussive Blast has a new particle effect
- Bomb Jump armor damage reduced from 5 to 2
- Concussice armor damage reduced from 10 to 5
- Final Act armor damage reduced from 100 to 50
Advancements
Many new advancements have been added, some can be aquired by doing certain actions.
NEED SUGGESTIONS, PLEASE SUGGEST ADVANCEMENT IDEAS
The mod version of v0.6.0
New origin alert
Updated License
Some new achievements
New resource pack
Contains new rework for human, V0.7.0 will explain that.
Crimson Phantom
You can find this origin under the Phantom origin in the default origin selection screen, This allows you to choose between "Phantom" and "Crimson Phantom"
Crimson Phantom
Impact: 🔴🔴🔴
The Crimson Phantom evolved from a normal Phantom through a dark ritual that imbued it with a thirst for blood and greater powers.
🟡 Dark Magic
- Crimson Phantom's are born from a dark magic, This unpredictable magic comes with its perks and debuffs.
- 🟡 The dark magic has changed the color of your body.
- 🟡 It seems you can touch sunlight agian, however, you still take debuffs.
- 🟡 You take less physical damage, But magic hurts more.
- 🟢 Killing mobs Heals you.
🟢 Crimson Phase
- Similiar to its Cousin, Crimson Phantoms can phase.
- jThis phase comes with added speed, but requires more hunger
🟡 Blood Thirsty
- It seems the dark magic has made you aquire a taste for blood. You must feast upon mobs to survive
- 🟢 Leeching blood from mobs heals & feeds you!
- 🔴 If you do not keep your blood bar full, you'll begin to take damage
🟢 Blood Location
- Using blood, you can detect mobs within a certain radius
- 🟢 32 blocks
- 🔴 Uses blood
🟢 Night Dweller
- You strive in the night time, Feast upon your pray before day.
- Speed, Regen, and Strength at night
Includes:
- Artificer
- Axolotl
- Button Lord: Right Hand Man (BOSS)
- Kitsune
- Scorch
- Skyweaver