- Illager manors are now smaller to fix a bug with curling into itself
- Illager manors tower issue got fixed
- Illager manors mobs have now an 33% chance of spawning instead of an 50% chance of spawning in the designated spawn locations
- Updated the Lighting Rod Cage to have 3 Creeper instead
- Removed the Function that made allays, that where holding echo shards turn into vex when hit by lighting (don't ask why it was in there in the first place) :relieved:
- Added Resin to the Loot Tables
- Updated Loot tables for 1.21.4
- Updated Woodland Mansion Replacement to now spawn not anymore at too high areas with an ridiculously huge foundation:
- Consequence: it doesn't replace 1:1 of all woodland mansions anymore and became much rarer due to that.
- Updated to 1.21.2
Illager Mansion Rework changelog:
- Added Translation Keys
- Removed the Largest house parts for the last step in Manors generation
Updated structure layout Updated icon Added Ability to disable Enchantments with Datapacks, link will follow as soon as it is aproved in the description