Changelog
-Update for 1.17+
-Add Volumeric light
-Add Breath of the Wild tonemap type
-Add porosity to rain puddles (see Lab PBR doc for more info)
-Improve volumetric clouds
-Improve volumetric fog
-Improve planar clouds
-Improve Global illumination
-Improve overhaul visual
-Tweak ambient occlusion
-Tweak sunlight color
-Tweak auto exposure
-Tweak Aces tonemap
-Tweak Temporal anti aliasing
-Rework diffuse lighting
-Fix enchantement render
-Fix broken shadow map in far render distance
Files
Voyager shader 2.0.3.zip(358.9 KiB) Primary
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Release channel
ReleaseVersion number
2.0.3Loaders
OptiFine
Game versions
1.16.5, 1.17.1Downloads
283Publication date
January 8, 2023 at 10:23 AMPublisher
6ix7even
Owner