This resource pack changes the existing armor trims and smithing templates to reflect structures/areas of the game that were left out.
List of Trim Changes: (Not all of them make sense)
- Wayfinder (Trail Ruins) -> Fool (Full Trim)
- Raiser (Trail Ruins) -> Wanderer (Wandering Trader)
- Shaper (Trail Ruins) -> Freeze (Igloo)
- Host (Trail Ruins) -> Bone (Fossil)
- Wild (Jungle Temple) -> Wart (Witch Hut)
- Dune (Desert Temple) -> Oasis (Desert Well)
- Sentry (Pillager Output) -> Worker (Village)
- Vex (Woodland Mansion) -> Champion (Hero of the Village)
- Coast (Shipwreck) -> Flood (Ocean Ruins)
- Tide (Ocean Monument) -> Plunder (Buried Treasure)
- Bolt (Trial Chambers) -> Shell (Armadillo)
- Flow (Trial Chambers) -> Creep (Creeper)
- Ward (Ancient City) -> Cage (Dungeon)
- Silence (Ancient City) -> Miner (Mineshaft)
- Rib (Nether Fortress) -> Triumvirate (Wither)
- Snout (Bastion Remnant) -> Gateway (Ruined Portal)
- Eye (Stronghold) -> Crystal (Geode)
- Spire (End City) -> Dragon (Ender Dragon)
To check out a pack that adds these Armor Trims without replacing the existing ones, check out TaTe's Extra Trims!
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Minecraft: Java Edition
1.21.x
1.20.x
Creators
Details
Licensed MIT
Published 6 months ago
Updated last month