Changelog
CraftedCore v2.0 for 1.19.4
Updated at 2024-01-26 18:08. Click here for changelog
- Backport to 1.19.4
- Backport to 1.20.1
- Change version to 1.12.1
- Fix crash while checking if Aquatic
- Update README
- Change version to 1.12
- Update craftedcore to 1.3.1
- Add easter egg o.O
- Render shape only if not Invisible
- Move minecraft entities from blacklist to datapack
- Fix Piglin AI errors
- Fix wrong hitbox after death
- Fix TropicalFish Variants
- Fox attack baby turtles
- Improve checking after aquatic mobs for turtles & co
- Add TypeProviderRegistry for more mob compatibility
- Update devWolf to be available for Patreons
- Update to CraftedCore 1.3
- Add neoforge support
- Change version to 1.11.2
- Add compatibility for 1.20.4
- Improve checking for UnlockEvents
- Removed unused attribute from method to improve compatibility
- Re-implemented method to get all possible ShapeTypes
- Removed unused mixin
- Remove YCDM dependency
- Change version to 1.11.1
- Fix support for ycdm
- Change version to 1.11
- Snow golem-players can place snow while sneaking
- As-evoker-shaped-player can now summon vexes
- Implements a new feature to fall through blocks
- Improved check for Dolphin's Grace
- Fix malfunctionous json
- Add chronos to devs-list
- Optimised Code, Added Support, Fixed Lang - Clarified
method
s andtarget
s for mixins - Clarified typings - Converted possible code to Lambdas - Added support for the following mods: - Amethyst Imbuement - Aquamirae (partial, added bosses to blacklisted.json) - Better End - Bosses of Mass Destruction (partial, added bosses to blacklisted.json) - Clutter - Enderman Overhaul - Friends and Foes - Graveyard (partial, added bosses to blacklisted.json) - Guard Villagers - Illager Invasion (partial, added bosses to blacklisted.json) - Let's Do: Beach Party - Let's Do: Vinery - MC Dungeons Armors (added summons to blacklisted.json) - MC Dungeons Artifacts (added summons to blacklisted.json) - MC Dungeons Weapons (added summons to blacklisted.json) - Mythic Mounts (added to blacklisted.json because of crash) - Marium's Soulslike Weaponry (partial, added bosses to blacklisted.json) - Naturalist - Wildlife - Xerca Music (added unimplemented, but accessible mobs to blacklisted.json) - Added requirement check for vanilla mobs in json files since vanilla mobs can be disabled with datapacks - Added@Unique
markers and prefixing to unique methods and fields - Optimised Imports - Corrected spelling error in en_us.json - Improve checking if entity should ignore shape
- Typos..
- Add ZombeTypeProvider
- Add VillagerTypeProvider
- Add RabbitTypeProvider
- Add PandaTypeProvider
- Add MushroomCowTypeProvider
- Add MagmaCubeTypeProvider
- Add GoatTypeProvider
- Endermen ignore Endermites
- Rename WalkersAbility to ShapeAbility
- Ycdm cooldown disallows ability
- Polar bears ignore polar bears
- Update to craftedcore 1.2.3
- Change version to 1.10.1 for re-upload
- Update craftedcore
- Update mods.toml
- Update versionURL
- Add 1.16.5 and 1.18.2 to autoupload
- Add craftedcore dependency for modrinth & forge
- Change pirority for autoupload
- Change version to 1.10
- Update to CraftedCore 1.2.1
- Fix versioncheck not successful for pre-versions
- Removed unused Callback which is replaced by CC
- Fix bug for 1.20.2
- Update to loom 1.3
- Update to CraftedCore 1.1
- Moved publishing to subprojects
- Fixed inital bug with autoupload
- Added shields and build check
- Merged to 1.20.2
- Moved from architectury api to CraftedCore
- Improved EntityArmRegistries
- Fixed horseAbility sound
- Blacklisted villager
- Added horse, llama and traderllama variant support
- Added HorseAbility
- Made camel-players jump 1.5 block high
- Renamed impl.tick.walkers to impl.tick.shapes
- Improved performance for transforming
- Improved breathing underwater
- As of #16 - added mooshroom Ability
- Added chickenAbility (as of #16 )
- Made sheepAbility compatible to other mobs
- Implemented #18
- This implements #24
- Fixed the old sync error, which was caused again
- Changed version to 1.9.1
- Added 1.19.4 to autoupload
- Imprved fabric api usage
- Fixed bug with unlocking
- Removed "using old menu" from readme
- Blacklisted vampirism 6 werewolves entities
- Mov blacklist to data for mod compatibility
- Removed shape.getAllTypes since it's not used
- Improved config naming
- Removed arch-1.19.4 from autoupload
- Changed version to 1.9
- Improved DevWolfTextures
- Finally fixed #2
- Fixed typo
- Add #12
- Removed side-only config
- Changed default unlock time to 3s
- Split swaprequest to swaprequest & unlockreqeust
- Removed omega-config dependency
- Removed the old menu #13
- Remove overlayShapesUnlock, overlay2ndShapesRevoke
- Added bug_report template
- Sucessfully merged to mojmaps & parchmentmc #10
- Added parchmentmc
- Removed unused code
- Fixed #9
- Added changelog for curseforge & modrinth
- Created autoupload.bat
- Added curseforge upload api
- Added tocraft-maven
- Added modrinth api
- Removed publish task
- Improved sync when joining
- Changed version to 1.8
- FIXED #4 , the most difficult sync-error
- Added sounds to wolfAbility
- Improved identifier naming
- Re-implemented PiglinBruteBrainMixin #3
- Temporaily fixes #2
- Renamed more "walkers" to "shape"
- Fixed typo in de_de.json
- Changed version to 1.7
- Imrpoved tooltip on WalkersScreen
- Re-implemented wolf ability & fixed it
- Renamed some more "walkers" to "shape"
- Fixed error with blacklist and security
- Added sniffer ability
- Removed WolfAbility
- Improved DevWolfCheck
- Fixed screen
- Update mods.toml for 1.20.1
- Improved networking security against
- Renamed "walkers"-vars, where "shape" fits better
- Optimized some code
- Combined KeyPressHandler
- Removed duplicate code
- Added general blacklist for shapes
- Improved SyncedVars
- Made commands usable on server consols
- Renamed "equip" to "switchShape"
- Update "Getting Started" in README
- Update LICENSE
- Update abilityCooldownMap in config
- Renamed GrassEaterAbility to SheepAbility
- Changed README image URL
- Changed version to 1.6.2
- Updated versionchecker for 1.20.1
- Fixed bug with dev wolf
- Updated to 1.20.1
- Changed version to 1.6.1
- Improved versionchecker
- Improved scalingAttackDamage
- Moved logo outside the mod
- Changed version to 1.6
- Fixed bug concerning mobs with more then 20 hp
- Added sheep ability (eating grass)
- Updated forge, fabric & architectury for 1.19.4
- Added cooldown for warden ablility to config
- Removed senseless var
- Updated README.md
- Added unlock system to README
- Upload images from README
- ShowPlayerNametag now works with forge
- Added option so unlocking shapes ignores current
- Disabled menu to work if unlock system is enable
- Added unlock system
- Skeletons run from wolfs
- Improved revoke2ndShapeOnDeath
- Updated mods.toml
- Allowed dev wolf for OPs
- Added version checker
- Changed version to 1.5
- Changes attack damage value based on shape
- Prevent skeletons hunting players with wolf shape
- Renamend VARIANT_ID to isDev
- Updated README
- Added logo
- Updated README
- Fixed translation error
- Changed version to 1.4
- Reverted the most senseless commit I ever did
- Improved flying ability
- Added comand to remove second shape of target
- Fixed small render bug
- Removed unused imports
- Changed version to 1.3
- Added wolf ability to change anger
- Added extra wolf variant for devs
- Removed unused identifier
- Added dev list & improved MODID
- Improved server-client communication
- Now only mobs are selectable
- Removed not working flying creatures
- Added eclipse to gitignore
- Fixed evil typo
- Added de_DE.json
Dependencies
Files
walkers-2.0-forge.jar(235.44 KiB) Primary
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Metadata
Release channel
BetaVersion number
2.0+forgeLoaders
Forge
Game versions
1.19.4Downloads
21Publication date
January 26, 2024 at 6:08 PMPublisher
ToCraft
Owner