Changelog
all:
- fix first person model flickering when the player model is shown in the gui
- add hooks for iris/optifine shaders to detect if VIVECRAFT is loaded and get renderpass and hand information
- fix sweep particles spawned by fake players spawning infront of the original players
- moved weapon collision interaction settings into sub menu
- add sword only colisions setting
- add option to disable shorter player hit range
- fix menuworld not reloading when changing resourcepacks causing texture corruption
- fix crash with fbt tracker calibration, when only some trackers are labeled
- fix issue with some mods that force 3rd person cameras, causing movement directions to be wrong
1.21.3+:
- fix GUI after shader setting still rendering the gui with shaders
- fix menu crosshair rendering behind items
1.21.1 and lower:
- fix crash when mods try to run post shaders in the gui
- fix menuworlds disabling with alex caves
1.20.6 and lower:
- fix shaders disabling when building menuworlds, fixes some crashes with create
- fix first person fire with some resourcepacks
Files
vivecraft-1.20.1-1.2.4-forge.jar(5.11 MiB) Primary
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Metadata
Release channel
ReleaseVersion number
1.20.1-1.2.4-forgeLoaders
Forge
Game versions
1.20–1.20.1Downloads
4215Publication date
January 26, 2025 at 4:12 AMPublisher
ferriarnus
Owner