Changelog
Build: 1.16.5-4.0.1.23 - Sat Feb 13 23:31:59 GMT 2021
adubbz:
Fixed a bug where the thirst potion effect wouldn't go away
=========
Build: 1.16.5-4.0.1.22 - Sat Feb 13 11:15:22 GMT 2021
adubbz:
Fixed a crash when attempting to put items other than charcoal in the water purifier bottom slot
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Build: 1.16.5-4.0.1.21 - Sat Feb 13 04:31:57 GMT 2021
adubbz:
Fixed collecting purified water from rain collectors with canteens
=========
Build: 1.16.5-4.0.1.20 - Sat Feb 13 02:50:37 GMT 2021
adubbz:
Prevented enchanting canteens
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Build: 1.16.5-4.0.1.19 - Fri Feb 12 23:16:36 GMT 2021
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "f6ac109"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"
branch: "TAN-public"
commit: "f6ac109"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.16.5-4.0.1.18 - Fri Feb 12 23:13:11 GMT 2021
adubbz:
Revert "Update lang files"
This reverts commit 65560db430c7bdf1931b57fe1116f640216f8f01.
adubbz:
Update lang files
=========
Build: 1.16.5-4.0.1.15 - Fri Feb 12 23:02:21 GMT 2021
adubbz:
Setup for water purifier
adubbz:
Make registration consistent
adubbz:
Water purifier fixes
adubbz:
Put back missing rain collector localization
adubbz:
Added purifier textures
adubbz:
Receive render overlay event even when cancelled
(cherry picked from commit 4511c064aa132f8c9286358acf46f4bd889c0031)
adubbz:
Fixed sprinting in creative mode with depleted thirst
adubbz:
Added water purifier slots
adubbz:
More water purifier stuff
adubbz:
Added an option to offset the thirst overlay
adubbz:
Fixed dedicated server crashing
(cherry picked from commit 3d9a3ae925423da2c0f663bf15b2f7ec992cb85b)
adubbz:
Added purifier progress rendering
adubbz:
Fixed the water purifier filter progress being cut off
forstride:
Added water purifier assets
forstride:
Removed unused assets
adubbz:
The water purifier is now functional
adubbz:
Finished up the water purifier
adubbz:
Added various purifier recipes
adubbz:
Reduced default hydration. This is mainly done to reduce confusion surrounding why thirst doesn't initially deplete.
=========
Build: 1.16.5-4.0.1.14 - Sun Feb 07 21:53:28 GMT 2021
adubbz:
Fixed dedicated server crashing
=========
Build: 1.16.5-4.0.1.13 - Sun Feb 07 11:04:18 GMT 2021
adubbz:
Added an option to offset the thirst overlay
(cherry picked from commit 754fb9ec4cedc0c9dd98c61fa5fe69f9c9497cd1)
=========
Build: 1.16.5-4.0.1.12 - Sun Feb 07 10:00:11 GMT 2021
adubbz:
Fixed sprinting in creative mode with depleted thirst
(cherry picked from commit 4dc059c8fca229788e0bee26ca730491b386f807)
=========
Build: 1.16.5-4.0.1.11 - Sun Feb 07 09:16:21 GMT 2021
adubbz:
Receive render overlay event even when cancelled
=========
Build: 1.16.5-4.0.1.10 - Sat Feb 06 01:17:35 GMT 2021
adubbz:
Updated to Minecraft 1.16.5
=========
Build: 1.16.4-4.0.0.9 - Fri Feb 05 23:36:45 GMT 2021
adubbz:
Repo updates
adubbz:
git subrepo push public
subrepo:
subdir: "public"
merged: "93368bd"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"
branch: "TAN-public"
commit: "93368bd"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Added a config option for hand drinking (disabled by default)
=========
Build: 1.16.4-4.0.0.8 - Fri Feb 05 22:52:15 GMT 2021
adubbz:
Fix project
=========
Build: 1.16.4-4.0.0.7 - Fri Feb 05 22:46:25 GMT 2021
adubbz:
Hopefully fixed mappings not working
adubbz:
Changing permission of gradlew
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