Changelog
LostCities 1.21-8.2.3
- Fixed a bug where scattered multibuildings would sometimes only generate partially
- Extended the range of the locatepart command (from max 15 chunk distance to 30)
- New locate command to locate a building. This command also works if edit mode is not enabled
- Slightly reduced multibuilding chances
- Slightly reduced scattered building chances
- Added a new 'settings' block to the world style. Currently only contains the new 'railwayavoidance' with as two options: 'ignore' and 'block_railway' ('ignore' is currently default). With 'block_railway' railways will not generate if a building has a lot of cellars and it would intersect the railway. i.e. buildings have priority over railways
- Because server configs work completely different on 1.21 we had to change the way that Lost Cities works. Basically you have to edit lostcities-server.toml. There you can edit the 'selectedProfile' value and that will be used as default for single player worlds as well as for servers.
Dependencies
Files
lostcities-1.21-8.2.3.jar(1.1 MiB) Primary
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Metadata
Release channel
BetaVersion number
1.21-8.2.3Loaders
NeoForge
Game versions
1.21.1Downloads
38Publication date
November 3, 2024 at 6:25 AMPublisher
McJty
Owner