Changelog
LostCities 1.18-5.3.3
- Multibuildings can now be any size with a maximum of 3x3. So 1x2, 2x3, 2x2, ...
- New type of 'scattered' buildings. These are 1x1 or multi buildings that will generate randomly outside cities
- Cleaned up the palettes and got rid of all legacy names and blockstates using metadata. These are no longer supported. Use the <modid>:<blockid>[<properties>...] format instead
- Slightly optimized/cleaned up palette code and also fixed a bug where overriding palette entries would not get rid of the original palette data
- Bugfixes on multibuilding scattered features
- Worked on the oilrig
- Small optimization avoid object creation for too many randoms
- Fixed a bug where creating multiple customized profiles from the same MC instance might not work correctly
- New option during world creation to enable edit mode. This allows usage of the new /lostcities editpart command
- Expanded the oilrig
Files
lostcities-1.18-5.3.3.jar(1014.67 KiB) Primary
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Release channel
BetaVersion number
1.18-5.3.3Loaders
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