Changelog
LostCities 1.18-5.2.3
- It's now possible to use random block palettes for streets too
- Big speed improvement in the Lost City profile selection screen when rendering the world preview
- Saplings in Lost City parks will generate trees again
- 'cityChance' now has double precision which makes it possible to make cities even more rare
- More expansions to the lost city api
- Fixed a problem with corridor generation. Too often it resulted in floating rails
- Fixed redstone torches not being correctly lit
Files
lostcities-1.18-5.2.3.jar(838.47 KiB) Primary
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Metadata
Release channel
BetaVersion number
1.18-5.2.3Loaders
Forge