Changelog
SuperMartijn642's Core Library 1.1.2
- Use the given block's namespace for blockstate files in
BlockStateGenerator
SuperMartijn642's Core Library 1.1.1a
- Fix translations inside of
WidgetScreen
andWidgetContainerScreen
SuperMartijn642's Core Library 1.1.1
- Fix crash when a recipe condition is registered as
RecipeConditionSerializerRegistry
gets initialized
SuperMartijn642's Core Library 1.1.0a
- Fix crash on dedicated servers in certain scenarios
SuperMartijn642's Core Library 1.1.0
- All gui functionality has been extracted into
Widget
s - Added
RegistrationHandler
,ClientRegistrationHandler
, andGeneratorRegistrationHandler
for registering everything - Added
CreativeItemGroup
abstraction for dealing with creative tabs - Added abstractions for opening
BaseContainer
s withCommonUtils#openContainer
- Improved caching for
Object
dependent containers and guis - Added abstractions for registries in
Registries
- Added
ResourceGenerator
abstraction for data providers - Added
RenderConfiguration
for setting up OpenGL properties - Added
ResourceCondition
abstraction for use in recipes and advancements - Added
RegistryEntryAcceptor
annotation for getting entries from registries - Added interaction methods in
BaseBlock
,BaseItem
, andBaseBlockItem
- Added methods to
EnergyFormat
to format text - Added custom item and block entity renderers
- Added
BaseBlockEntityType
andBaseContainerType
- Added
TextureAtlases
to obtain locations of all default atlases - Improved information in packet errors
- Renamed all 'TileEntity' classes to 'BlockEntity'
- Backported mining tags for use with
BaseBlock
- Backported the use of
MatrixStack
for guis
Files
supermartijn642corelib-1.1.2-forge-mc1.15.jar(462.24 KiB) Primary
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Release channel
ReleaseVersion number
1.1.2-forge-mc1.15Loaders
Forge
Game versions
1.15–1.15.2Downloads
27Publication date
February 12, 2023 at 2:12 PMPublisher
SuperMartijn642
Owner