Changelog
Version 1.0.0
Additions
- New "bitesized jelly" candy
- New Staff of Turmoil Drop for the Winged Turmoil
- New Spooky Oak Forest biome
- Most bats spawn here now
- Altar of Turmoil only spawns in this biome now
- New Spooky Oak tree, leaves, and sapling
- New Spooky Oak wood set; almost all things wood can be made from Spooky Oak!
Changes
Misc
- Fixed wording of a couple of advancements
- Touched up texture of bat wings
- Fixed render layer of spooky pedestal
Slime Bat
- Drops bitesized jelly
- Added ambient particles
- Added natural regeneration every three seconds
Undead Bat
- Added ambient particles
- Added natural regeneration every three seconds
Shulker Bat
- Added ambient particles
- Added natural regeneration every three seconds
Sculk Bat
- Added ambient particles
- Added natural regeneration every three seconds
Version 0.6.1 Beta
Bug Fixes
- Fixed Loot tables for bats from recent updates
Version 0.6.0 Beta
Additions
- New bats:
- Shulker bat
- Winged Turmoil boss
- New Structure:
- Altar of Turmoil
Version 0.5.0 Beta
Additions
- New bats:
- Slime bat
- Experience orb bat
Changes
Pumpkin Bats
- Fix pumpkin bat projectiles existing forever in the world
Undead Bat
- Add cooldown to fireball projectile
Ghost Bat
- Add back levitation for attackers
- Fix potential bug of levitation lasting for a longer time than it should be
Version 0.4.1 Beta
Changes
Ghost Bat
- Remove levitation upon hitting because of bug
Version 0.4.0 Beta
Additions
- Add Evil Bat
- Add Witch's Broom
Changes
Misc Changes
- Staggered spawn rates of bats
Bat Changes
Undead Bats
- Add a revenge goal where it shoots fireballs at enemies
Herobrine Bats
- Make herobrine bat sometimes summon an evil bat when killed
Version 0.3.1 Beta
Changes
Bat Changes
Hostile Bats
- Fix hostile bats spawning in claims
Herobrine Bat
- Increased XP reward
Ghost Bat
- Make attackers levitate for a short time
Pumpkin Bat
- Fixed jack-o-lantern projectile replacing head slots with jack-o-lanterns
Version 0.3.0 Beta
Additions
- Add ghost bat
- Add sculk bat and sculk candy
Changes
Bat Changes
All Bats
- Now drop some XP when killed
Herobrine Bat
- Now only spawn in the Dark
- Particles added to Teleport
- Now have a 1/3 chance of spawning with a diamond sword
Creeper Bat
- Make glint only apply to its head
- Now Explode if they Die while Charged
- Are now afraid of Cats and Ocelots
Witch Bat
- Now Applies a larger variety of potion-effects
- Increased health to 14
Pumpkin Bat
- Now shoots jack-o-lanterns at players and other mobs
Undead Bat
- Fix floating pixels in texture
- Accents now fade out with loss of health
Version 0.2.1 Beta
Bug Fixes
- Fixed a bug where some bats had no animation
Version 0.2.0 Beta
Changes
Misc Changes
- Redid banner
- Changed icon of mod group
- Adjusted bat spawn egg colors
- Add uncommon rarity to bat wings
- Slightly reword internal mod description
Bat Changes
Player Bats
- Now flee monsters and have a revenge goal
Herobrine Bats
- Now attacks players
- Now has a Diamond Sword equipped
- Now teleport away when under certain health
Wither Skeleton Bats
- Now attack players
- Have a new Texture
Skeleton Bats
- Have a new texture
Creeper Bats
- Have a new texture
Witch Bats
- Now either have regeneration or resistance when below certain amount of health
- Updated Model
- Cape and Broom!
Pumpkin Bats
- Are slightly bigger
Undead Bats
- Are slightly bigger
Version 0.1.0 Beta
Initial release!
Bats
- Pumpkin Bat
- Creeper Bat
- Witch Bat
- Steve Bat
- Alex Bat
- Herobrine Bat
- Skeleton Bat
- Wither Skelton Bat
- Undead Bat
- Player Bat
- Void Bat (Doesn't spawn naturally)
Features
- Each bat drops a unique edible candy
Dependencies
Files
spookybats-forge-1.20.1-1.0.0.jar(510.81 KiB) Primary
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Release channel
ReleaseVersion number
1.0.0Loaders
Forge
Game versions
1.20.1Downloads
55Publication date
December 2, 2023 at 8:58 PMPublisher
SirJain0
Co-Dev