Changelog
- All item-transporting blocks (Sculk Emitter, Sculk Transmitter, Sculk Receiver) can now be placed on any side of a block, orienting themselves accordingly
- The Sculk Emitter will now automatically suck up items from the world that are near its top, if there is no Sculk Barrel below it
- Sculk emitters now visibly show the item they pick up, independent of their speed (this is purely a visual change)
- Items now propagate more consistently through networks
- Closer blocks are still prioritized over further away ones
- If the distance of a transmitting block to two receiving ones is the same, the receiving block which was placed down first will take priority. This only applies to newly placed blocks.
- Fixed inconsistent signal routing on world reload
- Fixed item transmission being inconsistent in speed, due to block entity ticking order
- Fixed broken images in Patchouli book
- 1.20.6: Fixed quantity modifiers not picking up more than 64 items. A tier 3 quantity modifier can now pick up at most 99 items; The other tiers are unchanged.
Dependencies
Files
sculktransporting-1.20.6-1.2.jar(278.14 KiB) Primary
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Release channel
ReleaseVersion number
v1.2Loaders
NeoForge
Game versions
1.20.6Downloads
48Publication date
May 31, 2024 at 2:28 PMPublisher
bl4ckscor3
Owner