Changelog
- Added new inner entity: Sneaking Terror
- Added new GUI overlay element for indicating a sanity loss
- Added new mechanic: on low sanity some passive animals now turn into shadow versions of themselves and run away from insane players
- Added new mechanic: passive animals are now not tempted by food if the player holding it is insane
- Added new mechanic: zombified piglins now target insane players
- Added new mechanic: villagers now refuse to trade with insane players
- Added config options for being in the light
- Added config options for walking on dirt paths and carpets
- Added config options for being stuck in blocks
- Added config options for trampling farmlands
- Added config options for potting flowers
- Added config options for changing dimensions
- Added config options for being struck by lightning
- Added config options for breaking blocks (by default includes infested blocks)
- Added config options for toggling visibility of inner entities for sane players
- Added config options for new GUI overlay element
- Adjusted config options for passive blocks
- Adjusted config options for breeding animals
Dependencies
Files
sanitydim-mc1.18-1.1.0.jar(5.77 MiB) Primary
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Release channel
ReleaseVersion number
1.1.0Loaders
Forge
Game versions
1.18–1.18.2Downloads
7274Publication date
July 9, 2023 at 9:23 AMPublisher
croissantnova
Owner