Changelog
Bugfixes and Stability
There aren't many user-facing features in this update, but it contains numerous critical fixes and backend improvements. The most prominent is the major rewrite of some of the base model adapters, greatly improving entity renderer compatibility.
Changes
-
Update to 1.20.1
Special shoutout to MrNavaStar for pulling the heavy lifting for this update! As with most Minecraft updates, there were a variety of underlying changes to address, and he did a superb job.
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Base model adapters were improved, leading to much better compatibility with complex models.
-
Moved shared logic from
AnimalModelAdapter
andSinglePartModelAdapter
into single parent class. -
Fixed mathematical mistakes regarding the coordinate space of child model parts. As a result, many previously broken entities (such as horses) are now fixed.
-
Exporter now respects model part visibility.
-
Proper fix for y-offset issue.
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Re-organized model adapter files in the repo.
-
-
Fixed a critical issue where block colors would appear black when imported into Blender 3.5+.
A Critical Bug
There is currently an issue in some versions of Blender where updated blocks will appear in the wrong place. As far as I can tell, this is an issue with Blender itself, and I'm still unable to determine how to fix it.
If this happens, simply save your file and re-open it. This is a problem with the render cache, therefore reloading the file is a reliable resolution.
Dependencies
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Release channel
BetaVersion number
0.9.0Loaders
Game versions
1.20.1Downloads
4513Publication date
December 8, 2023 at 9:28 PMPublisher
Igrium
Owner