Changelog
1.6.0
- added generic attack type
- changed default attack type multipliers to 1.0 for generic and 0.0 for all others
- added alternative armor calculation. The existing formula expects very high amounts of damage. This is not realistic in a vanilla/modded environment. The alternative calculation is based on a percentage reduction instead of flat values.
- added alternative blocked damage calculation. The existing formula expects very high amounts of damage. This is not realistic in a vanilla/modded environment. The alternative calculation is based on a percentage reduction instead of flat values.
- made many values in the damage calculation configurable
- changed how protection enchantments work. Feather Falling works like normal. 'Normal' protection now works with a (configurable) percentage reduction. All other protection enchantments are disabled.
- added new sound for a successful parry
- added "damage taken from mana/stamina" attributes
- Stamina Attributes is now an optional dependency
- Mana Attributes is now an optional dependency
Dependencies
Files
overhauled-damage-1.6.0.jar(83.38 KiB) Primary
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Release channel
ReleaseVersion number
1.6.0Loaders
Fabric
Game versions
1.20.1Downloads
40Publication date
November 16, 2024 at 11:58 AMPublisher
TheRedBrain
Member