Changelog
[A] indicates changes in Apoli (updated to 2.2.0), [O] indicates changes in Origins.
Changes
- [O] Forgot in 1.2.0 patch notes: Phantom's phantomized mode now ends when food reaches 3 full hunger chunks. You need to be able to sprint to phantomize.
- [O] The phantomized overlay now changes color as the player's hunger approaches 3 full hunger chunks, acting as a visual indicator that the phantomization is about to end.
- [O] Sandstone, smooth sandstone, as well as the red variants, now count as "natural stone" for Feline's "Weak Arms" and Shulk's "Strong Arms".
- [A] Made the
block_state
condition return true if the property exists and no specific value is desired.
Additions
- [A] Added
entity_action
field toaction_on_block_use
power type - [A] Added
damage
bientity action - [A] Generalized actions, making
and
,chance
,choice
,if_else
,if_else_list
,delay
andnothing
available for all action types - [A] Added
fail_action
field tochance
meta actions
Fixes
- [A] Fixed
action_on_land
power type also triggering its actions during air time - [A] Fixed
swing_hand
entity action only working when called from clients - [A] Fixed
modify_status_effect_duration
andmodify_status_effect_amplifier
power types not being registered - [A] Fixed a bug where only one
action_on_hit
power would fire its actions when multiple are present - [A] Fixed a bug where only one
tooltip
power would work at a time - [A] Fixed
raycast_action
crashing whencommand_hit_offset
is specified - [A] Fixed
crafting_table
action not producing output - [A] Fixed ability powers (e.g.
creative_flight
) crashing when granted viagrant_power
action - [A] Fixed the
climbing
condition not account forclimbing
powers
Files
Origins-1.18-1.3.0.jar(1.88 MiB) Primary
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Release channel
ReleaseVersion number
1.3.0Loaders
Fabric
Game versions
1.18Downloads
594Publication date
December 4, 2021 at 9:41 PMPublisher
Apace
Owner