Changelog
[O] marks changes in Origins Forge. [A] marks changes in the underlying Apoli version. [C] marks chanes in the underlying Calio version.
Bugfixes
-
[C] Fixed mod specific registries sometimes breaking. EdwinMindcraft/origins-architectury#324
-
[C] (Internal/Technical) Fixed list SerializableDataTypes not being able to be sent across the network. EdwinMindcraft/origins-architectury#335
-
[C] Fixed inconsistencies with Player Abilities. EdwinMindcraft/origins-architectury#342
-
[A] Fixed
change_resource
entity action type not working on non players. EdwinMindcraft/origins-architectury#245 -
[A] Fixed
in_tag
biome condition type not existing. EdwinMindcraft/origins-architectury#270 -
[A] Fixed
restrict_armor
not applying to only one equipment slot. EdwinMindcraft/origins-architectury#312 Issue 2 -
[A] Fixed
modify_break_speed
not functioning on unbreakable blocks. EdwinMindcraft/origins-architectury#312 Issue 3 -
[A] Fixed
trigger_cooldown
causing a crash when faced with a null power. EdwinMindcraft/origins-architectury#312 Additional Issue 1 -
[A] Fixed
modify_damage_dealt
not functioning at all. EdwinMindcraft/origins-architectury#312 Additional Issue 2 -
[A] Fixed a collision that caused a crash between Apoli Forge and Obscure API. EdwinMindcraft/origins-architectury#313
-
[A] Fixed a crash involving a null 'input' when it comes to damage modifying powers. EdwinMindcraft/origins-architectury##322
-
[A] Fixed
shader
power only updating when swapping perspective. EdwinMindcraft/origins-architectury#334 -
[A] Fixed
ignore_water
power type not functioning properly. EdwinMindcraft/origins-architectury#336 -
[A] Fixed
ability
entity condition type using an incorrect field name. EdwinMindcraft/origins-architectury#339 -
[A] Fixed
side
meta action type using an incorrect field name. EdwinMindcraft/origins-architectury#340 -
[A] Fixed
add_block
andset_block
not using the block state data type. -
[A] Fixed
category
biome condition not existing. -
[A] Fixed respawning running
removed
andadded
power events in the wrong order. -
[A] Fixed a potential crash involving the scheduler getting a null server.
-
[A] Fixed
if_else_list
not resolving after an action has been executed. -
[A] Fixed a crash when attempting to use an active power whilst the game is reloading.
-
[A] Fixed
trigger_cooldown
action not functioning on non players. -
[A] (Internal/Technical) Fixed PowerLoadEvent.Post not separating the super power and the subpower when it comes to resolving
multiple
powers. -
[O] Fixed power cleanup missing power removal error comparing the wrong values. EdwinMindcraft/origins-architectury#247
-
[O] Fixed player heads not defaulting to the player's skin if a SkullOwner is not found, as seen on the human origin. EdwinMindcraft/origins-architectury#246
-
[O] Fixed origins not syncing to the client upon changing dimension. EdwinMindcraft/origins-architectury#316
-
[O] Fixed inconsistencies with power event calls during Origin nbt loading. EdwinMindcraft/origins-architectury#332 & EdwinMindcraft/origins-architectury#345
-
[O] Fixed badges showing in a randomised order. EdwinMindcraft/origins-architectury#346
-
[O] Fixed Origins having no mod icon.
Dependencies
Files
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Release channel
ReleaseVersion number
1.19.2-1.7.1.1Loaders
Game versions
1.19.2Downloads
277Publication date
July 27, 2023 at 6:38 PMPublisher
Pug
Maintainer