Changelog
This update makes old giant crops invisible and old ambushes dissapear, please don't report this as a bug, replacing them should fix it
TLDR: Remade almost everything
Additions
- Rebrewing stand
- Cropressor
- Cropressed crops of every type
- Armor trims for every crop
- Trim material for every crop
- Bottle o'Extraction
- Dyespria as a block
- Bonmeelia growth stages
- Giant crop growth animations
- Dragonfly is now a throwable
- Sniffer now hatches and grows twice as fast
- New advancements
- Custom creative tab GUI (can be disabled using built-in resourcepack)
Tweaks
- Remade Amber loottable to be more interesting
- Giant crops now drop cropressor pieces, cropressed crops, armor trims, and their oddites (those that are added)
- Bunch of retextures: Amber, Giant Netherwart, Giant Carrot, Caulorflower (slightly), Dragonfly
- Ambush Growth and breaking speed
- Giant crops now break way slower and their effective tools are hoes and axes
- Made more stuff compostable
Bugfixes
- Ambush should no longer become triple randomly
- Fully grown Ambushes should be harvestable again
- Plants should work on modded farmland
- Plants should be destroy when farmland below them gets trampled
- Ambushes will no longer drop multiple seeds
- Jar of bonemeel should be useable with right-click harverst mods
- Caulorflower should be bone-mealable again and should use the correct color
- Giant crops should z-fight less
- Dyespria should no longer crash your game when running out of dye
Files
moresnifferflowers-1.4.0.jar(1.04 MiB) Primary
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Release channel
ReleaseVersion number
1.4.0Loaders
Forge
Game versions
1.20.1Downloads
67Publication date
May 8, 2024 at 2:35 PMPublisher
AbraXator
REAL ALPHA SIGMA