Changelog
1.6.0.0 marks the release of another major version. Please back up your world, just in case, if you wish to update this version.
- Add The End terrain generator. Several generator options have been added to tweak generation, including a toggle for generating the outer islands.
- Add
defaultBlock
anddefaultFluid
generator settings, which you can change to use blocks other than Stone and Water, respectively, as default blocks. CurrentlydefaultBlock
supports using Stone, Netherrack, or End Stone, whiledefaultFluid
will let you use any Forge-registered fluid, including other mods' fluids like Biomes O' Plenty's Poison or Hot Spring Water. - Add support for Dynamic Trees. When starting the game with Dynamic Trees installed, a
modernbetaforge_dynamictrees.cfg
file will be created in the/config
folder which you can modify to tweak tree distributions. - Add Beta Nether cave carver as a selectable cave carver option. Previously this was exclusively used for the classic Nether generator.
- Add underwater cave generation as a toggle. When active, flooded caves will generate in ocean biomes.
- Remove
useLavaOceans
generator setting, since it has been superseded by thedefaultFluid
setting. - Fix more GUI and map previewer bugs. Map Previewer now displays when a position is a beach biome.
Technical Changes:
- Add carver and default block registries.
- The carver registry includes each type of carver that will generate in a Modern Beta world. This includes caves, ravines, and underwater caves.
- The default block registry includes valid blocks for the
defaultBlock
setting.
- Add three commands, which all require elevated permissions:
/modernbetaforge:locate <structure>
: Locates the closest structure and provides a teleport command, like in later versions of Minecraft./modernbetaforge:locatebiome <biome>
: Locates the closest biome and provides a teleport command, like in later versions of Minecraft./modernbetaforge:drawmap <width> <length> <optional:useOrigin>
: Generates a terrain map of given width and height, centered on the world origin or caller's position.
- Add Block and EntityType property types.
- Add several new debug options to the Debug config category.
- Change all basic and biome settings to use
ResourceLocation
types in built settings. This applies tochunkSource
,biomeSource
,surfaceBuilder
,caveCarver
,worldSpawner
,singleBiome
, and all custom Beta biomes. - Remove several deprecated methods and members.
Dependencies
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Metadata
Release channel
ReleaseVersion number
1.12.2-1.6.0.0Loaders
Forge
Game versions
1.12.2Downloads
12Publication date
March 4, 2025 at 9:44 AMPublisher
b3spectacled
Member