Changelog
Updated following content
- Added introduction (tooltip) for road blocks, and fixed some too ambiguous names.
- Modified the notice on player entering world.
- Added more road blocks, such as road with different straight and bevel lines, and half double line.
- Added a "bevel_top" property for road with straight and bevel lines of different colors.
- Slab tools can handle road blocks of this mod.
- Added text describing the lines for road blocks, as well as a tooltip of speed-up on the road.
- Resorted roads and their slab blocks.
- Renamed the Chinese name of some road blocks.
- Added growth tool, carrying tool and road tool.
- When breaking a handrail block composed of two ones, no longer leave one.
- Added more colored blocks, including colored leaves, colored andesite.
- Adjusted the durability of tp tool, and the durability worn on each tp depends on the distance moved.
- Adjusted and optimized the generation logic of automatic line on road, in order to handle some blocks newly added.
- Added framed glass handrail blocks, allowing custom tinting. Adjusted the culling between handrail blocks.
- Adjusted the display of handrail blocks in inventory.
- Changed item id: black_stone_hung_sign → blackstone_hung_sign.
- Added some vanilla colored blocks to vanilla tags. For example, colored wool can be sheared and can dampen vibrations like vanilla wools.
Fixed following issues:
- Tools needed when breaking block are not well configured.
- Force-placing tool and fast-building tool do not sync data when replacing block entities with the same block state.
- The item model of color tool is not based on handheld item model.
Dependencies
Files
mishanguc-0.2.4-1.16.5.jar(867.42 KiB) Primary
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Release channel
BetaVersion number
0.2.4-1.16.5Loaders
Fabric
Game versions
1.16.5Downloads
37Publication date
September 29, 2022 at 7:11 AMPublisher
SolidBlock
Owner