Changelog
- Construct take item now has a minimum count option in order to successfully take the item.
- In all cases, the item is "selected" before counting it
- If "random from filter" is enabled, the item is randomly selected as before
- Otherwise, if the construct has a smart head it will scan through every item in a filter until it finds an item matching the count, at which point it will select that item
- If the construct is not smart, it will only look at the first matching item, and if the count is too low, it will fail.
- Is item in container has an option to count individual items from a filter and return success if any one of them has the correct quantity rather than the default behaviour of calculating a total.
- Fixed construct door pathing.
- Construct debugging improvements.
- Constructs have finished their apprenticeships and should be much more effective at casting spells.
- Fixed some log spam issues
- Buffed Odin. I'll need some feedback as to whether I turned the knobs too far.
- Added a visual overlay when you're in mist form
Files
mna-forge-1.19.2-2.1.0.3-all.jar(28.23 MiB) Primary
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Release channel
BetaVersion number
2.1.0.3Loaders
Forge
Game versions
1.19.2Downloads
86Publication date
November 28, 2023 at 3:43 AMPublisher
Mithion
Owner