Changelog
3.13.0
- unified publishing
- platform unifying. prepare for 1.20 port
- feat: a simple way to define a tag-based block predicate
- fix: potential NPE
- feat: REI: hint for empty input slots
- target KubeJS 6.1, again
- fix: translation issues
- feat: support for Fabric Recipe API
- feat: #49
- remove unwanted side annotation
- feat: empty_weight in RandomSelect action
- target KubeJS 6.1
- add icon
- feat: allows assigning NBT to ItemStack or Ingredient from JSON
- feat: anvil assembling actions
- improve: #46
- fix: #44
- fix: off hand item being consumed by interaction recipe
- fix: #43
- feat: if-else statement
- fix: #42
- fix: incorrect action repeats
- 3.9.0
- fix: recipe category icon not showing block
- feat: KubeJS custom condition
- fix: block interacting recipe being called twice in some cases
- feat: KubeJS custom action
- improve: fully respect hidden post actions
- feat: info badge click event
- feat: block interaction recipe: two hands input
- feat: config option to disable dispenser placement
- fix: LycheeContext loading NPE
- prepare for the integration with a new mod
- fix: #41
- improve: skip processing if no fragments
- feat: json fragment
- fix: method signature duplication
- fix: unknown recipe category log spam
- feat: NBT patch part 2
- improve: unify IO gathering in JEI/REI. allows looking up through fluid
- feat: shows anvil crafting conditions in REI
- fix
- feat: NBT patch #1
- .
- feat: REI support
- fix: get BlockEntity before testing param
- feat: recipe group and JEI support
- .
- fix: potential incompatibility with modded ingredients
- fix: exception when no position detected
- refactor: lest I forget it again
- fix: a dumb mistake that makes it unable to use location check in recipe
- wtf ingredient extension api
- fix: positioning issues in JEI/REI. oh god
- feat: always true ingredient
- chore: upload to modrinth
- fix: mixin
- 3.4.0
- feat: crafting action validation
- feat: anvil crafting remainder
- feat: has_param name change
- feat: rei integration
- renaming
- feat: jei integration
- feat: new condition: has_param
- feat: shaped crafting
- feat: action validation and jei/rei support
- feat: ingredient pointer
- fix: REI positioning
- fix: ArrayIndexOutOfBoundsException in RecipeMatcher
- fix: a porting mistake
- feat: new condition: direction check
- feat: new action: move_towards_face
- Merge branch '1.19.2-fabric' of https://github.com/Snownee/Lychee into 1.19.2-fabric
- feat: ingredient extension api integration
- Merge pull request #33 from FITFC/1.19.2-fabric
- added pt_br
- fix: avoid crash if running execute condition on client side
- feat: CycleStateProperty post action
- feat: dripstone recipe: finish JEI integration
- feat: dripstone recipe: finish REI integration
- improve: special block alternative rendering
- improve: reduced times to invoking LightningChannelingRecipe.on
- fix: mistakes in ItemShapelessRecipeType
- feat: dripstone recipe: simple dripstone lib integration
- feat: dripstone recipe: finished main features
- feat: allows empty item in interaction recipes
- feat: item cooldown
- fix: increase item entity's health from drop item action (#30)
- fix: NPE in JEI compat
- fix: possible dead loop in item burning recipe
- fix: Dripstone lib compatibility workaround
- fix hide in recipe viewer option not working for anvil recipe
- get ready to fix the mixin hell with dripstone fluid lib
- improve: no magic numbers for level events
- feat: dripstone dripping recipe (WIP)
- feat: "break" action
- .
- marker serialization
- fix: REI block input
- delayed actions
- conditions & actions serialization
- refactor: actions
- fix: default behavior of block exploding recipe is inconsist with documentation
- feat: random block ticking recipe
- some chores
- Fix architectury crash in dev environment
- JEI entrypoint
- Revert a wrong change
- JEI Compat(need test)
- Remove calls of checkConditions in LycheeRecipe's subclasses
- Game && world launchable
- feat: #27
- fix: LootContext creation
- rename
- feat: biome tag support in location check
- feat: #21
- improve: compact inputs in recipe viewer
- improve: add landing block to recipe viewer's block inputs
- fix: remove the uses of REI's deprecated method
- fix: #25
- feat: fall distance condition & explode action
- feat: primed tnt animation
- feat: multiple inputs for inside recipe type
- improve: a better fix for #23
- feat: allow random action to have only one entry (#24)
- fix: #23
- fix: item inside recipe stack overflow
- fix: incompatibility with Carpet TIS Addition
- fix
- fix: #18
- .
- 2.2.0
- fix: dead loop in block crushing recipe
- 1.18.2
- 1.6.3
- fix: #12
- fix: #10
- fix: #11
- fix: #9
- fix: #8
- fix: #7
- feat: RandomSelect
- Revert "feat: command condition"
- feat: command condition
- think
- add test recipes
- fix: #4
- feat: finish REI supports
- port
- fix: incompatibility with KubeJS
- fix: action sync
- port
- improve: change the way calculating conditions
- port
- .
- fix docs
- 1.2.0
- 1.1.0
- 1.1.0
- docs
- 1.0.1
- docs
- fix docs
- download links
- examples
- hide edit button
- docs 3
- docs 3
- docs 3
- docs 2
Files
Lychee-1.19.2-fabric-3.13.0.jar(684.34 KiB) Primary
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Release channel
ReleaseVersion number
3.13.0Loaders
FabricQuilt
Game versions
1.19.2Downloads
40Publication date
August 16, 2023 at 12:00 PMPublisher
Snownee
Owner