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Luminance

Luminance

a library mod that helps other mods with shaders

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All versions[Fabric 1.21.4] Luminance 1.0.0-rc.1

[Fabric 1.21.4] Luminance 1.0.0-rc.1

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Changelog

If no bugs are found in this rc, we will fully release Luminance 1.0.

  • Fixed environment issue relating to servers. (dannytaylor)
  • Updated Shader Translations to fallback to an empty string. (dannytaylor)
  • Ported soup_range config to be a default luminance feature range. (Nettakrim)
  • target sizes can now be set based on simple linear equations of the screen size and width. (Nettakrim)
  • vanilla spectator no longer disabled when on ALL mode. (Nettakrim)
  • Shaders.get() no longer uses the index to check for a shader entry. (Nettakrim)
  • Shaders.guessPostShader() now returns an Optional<ShaderRegistryEntry>. (Nettakrim)
  • Shaders.guessPostShader() guesses namespace even if namespace is already given, prioritizing the existing one. (Nettakrim)
  • backported clear_color from 25w16a ("persistent" had already been implemented :P). (Nettakrim)
  • fixed "enabled": false not working properly. (Nettakrim)
  • currentAir and currentHurtTime now use callable ranges. (Nettakrim)
  • Fixed _smooth and _delta dynamic uniforms. (Nettakrim)
  • Mod Initializers have been removed, the Quilt version now checks if qsl_base is not present and implements init, client_init, and server_init. (dannytaylor)

Dependencies

dependency-iconFabric APIrequired

Files

luminance-fabric-1.0.0-rc.1.jar(765.92 KiB) Primary
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Metadata

Release channel

Beta

Version number

1.0.0-rc.1+1.21.4-fabric

Loaders

Fabric

Game versions

1.21.4

Downloads

27

Publication date

April 26, 2025 at 1:21 AM

Publisher

dannytaylor

dannytaylor

Developer

Version ID

Modrinth is open source.

main@9fd0f68

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