Changelog
Yippee! This update brings quite a bit of stuff. Not much new content as said in the last update, I only plan to add more configurations and minor minor content.
Changelog | 3.1.0 | 1.19.3-1.19.2
Features
- The mod is fully translated ready! (We can now start translating to different languages! If you would like to help us translate the mod, please join the discord!)
- A new block called the “Revive Head”, this is now used instead of t he MC Player Head for reviving. It has literally no different functions, this is just here so we don’t use MC player heads as that can be a recipe for modding disaster. Plus we can configure this block whereas we couldn’t do it for the player head.
- Recipes are now unlockable! It will take a bit of adventuring to unlock the recipes for Heart Crystal and Revive Crystal, all I can say is look for a heart in a sea and get that totem.
- Config: Ability to make it so IF the configuration for having killers instantly get a Heart Crystal from killing a player, this config can make it so they only get a Heart Crystal if at max hearts (Requires MaximumHearts config to be used!)
- Config: Ability to disable Unnatural Heart Crystals (Does NOT affect Heart Crystals given from killing a player if that config is on)
- Config: Ability to edit how many hearts a player can start with when revived from the Revive Crystal
- Config: Ability to disable above config
- Config: Ability to disable lightning effect for reviving a player
- Config: Ability to disable status effects for a newly revived player
Bug Fixes
- 1.19.2 should now have the new structures again
Dependencies
Files
lifesteal-3.1.0+1.19.2.jar(896.19 KiB) Primary
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Release channel
ReleaseVersion number
3.1.0Loaders
FabricForge
Game versions
1.19.2Downloads
91Publication date
January 15, 2023 at 8:12 AMPublisher
MianReplicate
Owner