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[Let's Do] Vinery

[Let's Do] Vinery

Let's do Wine!

3.77M
1,237
Decoration
Food
Utility
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All versionsvinery-1.4.41 [1.20.1-fabric]

vinery-1.4.41 [1.20.1-fabric]

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Changelog

[1.4.41]

Fixed

  • JungleWineRack open/close property being inverted
  • Wine aging did not update in tooltip or when consumed. Root causes:
    • cached NBT never recomputed
    • inverted hasWineYear prevented proper initialization
    • getter side-effects caused stale UI values
  • getDays/getYear math stabilized; no unintended zeroing
  • JellieWine Texture alignment

Added

  • Debug commands for testing:
    • /wine info — shows current Age (years/days), effect amplifier, and duration (ticks) for the bottle in main hand
    • /wine age <years> — sets the NBT year so the item is treated as aged by <years> years immediately

[1.4.40]

Added

  • Tooltips for all wine bottles now indicate their size (small or big).
  • Wine bottle storage blocks now display tooltips specifying compatible bottle sizes (small or all sizes).
  • Japanese translation (Thanks to PExPE3)
  • Bushy Leaves resourcepack is now bundled and supplied by default for forge as well
  • Grapevine Leaves are now available again! They will grow near Grapevine Stems with Red Grape or White Grapes

Changed

  • Added template models for most Vinery specific Blocks (e.g. Wine Racks, Wines) - this should reduce loading times
  • Increased the Completionist Banner effect duration from 40 to 200
  • Updated the Overgrown Lattices advancement description for better clarity
  • Replace VineryIdentifier with Vinery.identifier - this should resolve Issues with Xaeros Map Mob Icons
  • Completely reworked Apple & Dark Cherry Trees - new Features, Textures and better functionality
  • Wine aging now uses getGameTime() instead of getDayTime() to prevent aging reset when using /time set
  • Wine age and upgrade progress calculation now use day-based precision instead of year rounding (Thanks to AverageChaos)
  • Stackable logs now provide 1000 smelting value, previously 300
  • Jungle Grapevine Blocks now use biome foliage tint

Fixed

  • Resolved an issue where Apple Leaves were not properly registered as flammable
  • Completionist Wall Banner not having a Loottable
  • Fixed a crash when opening the Vinery creative tab caused by ItemStack entries with a count greater than 1
  • Fixed a startup crash with Easy NPC caused by parallel modification of the strippables map during setup

[1.4.39]

Added

  • Added Cherry Leaves, Apple Leaves and Grapevine Leaves to the hoe mineable tag.

Changed

  • Reworked Wine Aging Logic - /set time won't affect Wine Aging anymore. If you want to manually age your Wine use /time add.
  • Changed the apple_mashing honey_comb recipe output count from "9" to "4"

Fixed

  • Config should now load & generate properly on Forge
  • Wine Years values do are now properly update
  • CreeperCrush not showing a DeathMessage and dropping the players lot
  • ExperienceEffect not giving the correct amount of additional experience

Dependencies

dependency-iconArchitectury APIrequired

Files

letsdo-vinery-fabric-1.4.41.jar(2.9 MiB) Primary
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letsdo-vinery-fabric-1.4.41-sources.jar(1.66 MiB)
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Metadata

Release channel

Release

Version number

1.4.41

Loaders

Fabric

Game versions

1.20.1

Downloads

22317

Publication date

September 5, 2025 at 1:00 PM

Publisher

satisfyu

satisfyu

Owner

Version ID

Modrinth is open source.

main@9fd0f68

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