Changelog
- The code is now open source under the GNU/GPL (GPL) License
- Added a pasive ability to every armor set
- Fixed BadPatch spawn not working as intended
- Migrated spawn placement declarations
- Reduced every entity spawnrate
- Changed the license from the modpage
- Fixed typos on some translations
- Fixed a case where some effect status wouldn't apply correctly before or after using an armor set
- Internal restructure of the code
- Increased ratman invisibility effect and health. Now the smoke bomb uses cosy smoke instead of signal smoke
- Fixed a case where ghastlings would attach to non-second-phase gremlins
Every passive ability added:
- bat: Grants night vision at night
- path: Grants invisibility when sneaking
- bow: Grants speed when holding a ranged weapon
- horn: Grants strength when hit by a monster
- shield: Grants resistance
- sea: Grants dolphin grace when submerged
- deepslate: Reduces 75% of rough fall damage
- blaze: 30% chance to burn the opponent when hit
- tengu: Can double jump in mid-air
- pirate: Grants luck
- appleset: Heals 1 HP every 30 seconds
- bamboo_green: Grants protection to poison
- dragon: Additional 10% damage and is not affected by dragon breath
- squire: Grants 15% damage reduction
- hollow: Absorbs opponent's health on hit
- spider: Grants jump boost while sneaking
- phantom: Grants speed at night
- wither: 30% chance of applying wither when using arrows
- enderman: 30% chance of teleporting when hit
- shinobi: Becomes invisible when hit
- bamboo: Pushes monsters away when falling on the ground
- nether: Grants fire resistance
- husk: Grants protection in desert biomes
- conquistador: Grants damage boost when killing a monster
- veteran: Grants damage boost and resistance below 50% HP
- warlord: Grants resistance to nearby players
- forze: 15% chance to reflect incoming attacks
- creeper: Reduces 80% of rough explosion damage
- polar: Grants freeze protection
- bamboo_blue: Grants speed in jungle and bamboo biomes
- silver: 20% chance to burn opponents at night
- evoker: 15% chance of applying darkness when hit
- zombie: Heals 1 HP every 10 seconds at night
- silverfish: Grants haste under Y level 50
- witch: Grants regeneration when killing a monster
- skulk: Grants resistance below light level 4
- skeleton: Allows arrows to pierce through enemies
- strawhat: Grants water breathing
Files
knightquest-1.4.1.jar(875.14 KiB) Primary
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Release channel
ReleaseVersion number
1.4.1Loaders
Fabric
Game versions
1.20–1.20.1Downloads
4467Publication date
July 13, 2024 at 11:06 AMPublisher
Xylonity
Member