Changelog
Added:
- KO system (though a config enabled by default)
- When a player dies and he is in a party with at least one member online and loaded (at around 100 blocks) he will be put in KO state, they can be revived by a party member casting cure or a healing item.
- Music discs in dungeon chests loot (and a tag for discs)
- Config to require a keyblade / org weaopn to damage heartless and nobodies
- KK Armor now display stats in the synthesis create menu
- New crafting recipe to lower the tier of a recipe at the cost of losing one
Changed:
- Damage now adds up instead of just set (should allow other mods to affect keyblades and org weapons)
- Better support for addons modifying InputHandler
- Wooden stick and struggle bats won't be able to damage heartless or nobodies
- Some GUI elements like MP, Focus and Drive won't show up until they can be used.
- Icons for recipes are now colored
Fixed:
- Some tooltip translations for strength and magic
- Issue where blocks with block entity NBT that's normally retained in item form upon breaking (e.g. shulker box contents, banner patterns) would not be retained if broken by a player with Lucky Strike ability
- Item displays in synthesis create gui, should be better across any resolution
- Shadows didn't show flat but had iframes
Removed:
- Keyblades are no longer... longer
Files
Kingdom Keys-1.20.1-2.3.8.1.jar(35.71 MiB) Primary
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Release channel
ReleaseVersion number
1.20.1-2.3.8.1Loaders
ForgeNeoForge
Game versions
1.20.1Downloads
26Publication date
April 3, 2024 at 5:15 PMPublisher
Wehavecookies56
Owner