Changelog
- Re-add compat for Craftweaker (Malte)
- Add coal coke to the "minecraft:coals" tag, allowing it to be used in crafting campfires (BluSunrize)
- Unfortunately, vanilla torches don't use that tag, so they can't be made with coke. It's very silly.
- Allow the hammer, wirecutters and faraday suit to be repaired with their respective materials (BluSunrize)
- Add new tags to interact with arc furnace recycling: (BluSunrize)
- "immersiveengineering:recycling/whitelist" -> Items to be made recycle-able
- "immersiveengineering:recycling/blacklist" -> Items to exclude from recycling
- "immersiveengineering:recycling/ignored_components" -> Items to ignore as components (such as tools used in crafting)
- Restructure some manual entries for better flow and no weird page breaks (BluSunrize)
- Change Fluid & Item Routers to keep their configuration when broken, so they can be moved more easily (BluSunrize)
- Fix display of fluid tanks in JEI (BluSunrize)
- Fix container items being lost in the alloy kiln (Malte)
- Fix desync of the blueprint in the automated workbench (Malte)
- Fix rotation issues with transformers and razor wire (Malte)
- Fix crash with other mods adding new levels of Rarity for shaders (Malte)
- Fix suggestions for the mineral command crashing clients in multiplayer (Malte)
- Fix crash on the core sample tooltip (Malte)
- Fix crafting table not dropping its contents (Malte)
- Fix hammer-crushing recipes only working once until the game is restarted (BluSunrize)
- Fix shaders not unlocking in the manual (BluSunrize)
- Fix engineer villager houses being too common now since 5 unique variations were added (BluSunrize)
- Fix some recipes having an unachievable unlock condition (BluSunrize)
- Correctly tag slabs, stairs and tools (Malte)
Files
ImmersiveEngineering-1.18.2-8.0.2-149.jar(8.4 MiB) Primary
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Release channel
ReleaseVersion number
8.0.2-149Loaders
Forge
Game versions
1.18.2Downloads
1380Publication date
June 8, 2022 at 7:34 PMPublisher
BluSunrize
Owner