Changelog
NEW:
- When a player jumps into water, 8 to 32 splash particles will appear at their location depending on how fast they fell. Faster falls will also launch the splash particles higher. When these particles fall back into the water, a ripple particle is created on the surface of the water.
- When it is raining, ripple particles will appear on any nearby surface water block.
- When a player exits a body of water, dripping particles will appear from that player until 10 seconds have passed.
CURRENT ISSUES:
- Only player entities will create splashes and dripping particles.
- There is no configuration.
Dependencies
Files
immersivewater-1.0.jar(181.54 KiB) Primary
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Release channel
ReleaseVersion number
1.0Loaders
Fabric
Game versions
1.21.5Downloads
35Publication date
April 24, 2025 at 7:27 PMPublisher

co7e
Member